Sökning: "usability criteria"
Visar resultat 1 - 5 av 100 uppsatser innehållade orden usability criteria.
1. Effortless Charging: Enhancing Usability in Electric Car Mobile Applications
Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för tillämpad fysik och elektronikSammanfattning : In recent years, there has been an increased interest in the environment, and various efforts has been made in order to reduce human impact upon the planet. One such effort is transitioning the transport industry from using fossil-fuels to more sustainable fuels, such as electricity. This has led to a heightened interest in electric vehicles. LÄS MER
2. Neuroscience app interfaceanalysis.
Kandidat-uppsats, Uppsala universitet/Institutionen för informationsteknologiSammanfattning : The Neurologyca company received a request from a client, Orange, on how to improve its appinterface, Orange TV, to be more user-friendly. The project's main purpose is to evaluate the userexperience and optimal design of the interface, focusing on qualitative and quantitative research toanalyze the consumer emotional reaction while using the app. LÄS MER
3. Development of a Product Circularity Indicator Suitable for the EPD-scheme of Construction Products : A Review of Product Circularity Indicators and their Potential Applicability in EPDs for the Construction Sector
Master-uppsats, KTH/Hållbar utveckling, miljövetenskap och teknikSammanfattning : A change in resource consumption patterns is crucial to avoid climate change, reduce greenhouse gas (GHG) emissions and to increase climate resilience and consequently, the idea of a circular economy (CE) has gained widespread attention. The resource intense building and construction sector has become subject to both internal and external pressure to become more circular. LÄS MER
4. Internet för högstadiet : Utveckling av en lärarhandledning
Kandidat-uppsats, KTH/Skolan för industriell teknik och management (ITM)Sammanfattning : Arbetet som presenteras i rapporten beskriver utvecklingen av en lärarhandledning för undervisning om internet. Bakgrunden är kraven i grundskolans läroplan (Lgr22), och mer specifikt kursplanen i Teknik för årskurs 7-9, på att avhandla internet i undervisningen. LÄS MER
5. Avatar Control using Eye-Tracking in Virtual Reality : A user study on the sense of embodiment, user experience and workload using a Unity3D Prototype
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : This master’s thesis investigates methods for improving accessibility in virtual reality (VR), focusing on avatar control for individuals with limited mobility. VR offers an opportunity to help them with specific rehabilitation. LÄS MER