Sökning: "user experiment"

Visar resultat 1 - 5 av 532 uppsatser innehållade orden user experiment.

  1. 1. How well can ChatGPT create user stories compared to humans?

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Enes Akin; Himank Meattle; [2024-02-29]
    Nyckelord :ChatGPT; GPT-3.5; user stories; AI; requirements engineering; software engineering; experiment; survey;

    Sammanfattning : User stories are widely used in Agile software development yet in practice they are usually poorly written. Researchers have been conducting studies to explore ways to improve user stories and evaluate their quality, but none of them focuses on the newly released ChatGPT’s abilities to create user stories yet. LÄS MER

  2. 2. Designing User Interfaces for Increased Depth Perception in Remote Crane Operation

    M1-uppsats, Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Författare :Johan Harju; [2024]
    Nyckelord :Depth perception; teleoperations; view perspective; graphical user interface; remote operation;

    Sammanfattning : This study investigates different design choices for graphical user interfaces meant to improve depth perception in remote crane operation through measuring efficiency and user experience. To achieve this, three different graphical user interface designs were created and implemented into a cargo port simulator within the game engine Unity. LÄS MER

  3. 3. Thinking Outside the Box Inside the Chat Box - The Impact of Large Language Models on Innovation

    Master-uppsats, Göteborgs universitet/Graduate School

    Författare :Carl Ericson; Mattias Eriksson; [2023-07-19]
    Nyckelord :Innovation; Creativity; Product Improvement; LLMs; ChatGPT;

    Sammanfattning : Innovation is a key driver in the pursuit of development for both organizations and society. The development of large language models (LLMs) is disrupting industries and redefining various tasks traditionally performed by humans, including how innovation could be conducted. LÄS MER

  4. 4. Visuella gränssnitts påverkan på upplevelse av ljud inom programvara för musikproduktion

    Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :Ludwig Persson; Laura Uusitalo; [2023]
    Nyckelord :UI design; perception; music production; digital software; analog hardware; cognition; timbre; audio technology;

    Sammanfattning : Despite software being commonplace in the recording industry today, preconceptions exist regarding the digital equivalents of yesteryears hardware. Whilst studies within the field of cognitive psychology shows that prejudice can influence sense-experience, or how different senses can have influence one another, most studies regarding interface design seem to focus on usability. LÄS MER

  5. 5. Exploring the aesthetical qualities of scaled game maps through Human-AI Collaboration

    M1-uppsats, Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Författare :Petter Rignell; Christian Sjösvärd; [2023]
    Nyckelord :game design; scale; scalability; aesthetics; AI; Human-AI Collaboration; MAP-Elites; EDD;

    Sammanfattning : The primary objective is to explore the scalability of two-dimensional game maps while preserving certain aesthetical qualities in scaled representations. By either upscaling or downscaling the maps, features of the map inducing these aesthetical qualities may diminish. LÄS MER