Sökning: "users behavior"

Visar resultat 6 - 10 av 741 uppsatser innehållade orden users behavior.

  1. 6. Exploring the Future of Movie Recommendations : Increasing User Satisfaction using Generative Artificial Intelligence Conversational Agents

    Master-uppsats, Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Författare :Signe Bennmarker; [2023]
    Nyckelord :User centered design; Recommender systems; Natural language processing; Conversational agent; User satisfaction;

    Sammanfattning : This thesis explores potential strategies to enhance user control and satisfaction within the movie selection process, with a particular focus on the utilization of conversational generative artificial intelligence, such as ChatGPT, for personalized movie recommendations. The study adopts a qualitative user-centered design thinking approach, aiming to compre-hensively understand user needs, goals, and behavior. LÄS MER

  2. 7. ”It was like a trainwreck that you just couldn’t look away from” : En kvantitativ och kvalitativ innehållsanalys på hur TikTok-publiken interagerar med influencers med psykisk ohälsa

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för medier och journalistik (MJ)

    Författare :Josefin Persson; Ella Wesslau; [2023]
    Nyckelord :Mental health; Influencers; Uses and Gratification; Parasocial Interactions; Content analysis; Mixed methods;

    Sammanfattning : Digital hostility has become an issue on social media, while discussing mentalhealth has become more recognized. Previous research has shown that influencersmost likely are not viewed as the ideal victim, thus leading to harassment becominga normalized and accepted behavior directed at them. LÄS MER

  3. 8. Böcker, möblering, och beteenden : En studie om stök och bibliotekens spatiala påverkansmöjligheter

    Kandidat-uppsats, Södertörns högskola/Biblioteks- och informationsvetenskap

    Författare :Elsa Österberg; [2023]
    Nyckelord :Library; Public librarians; Correctional services; Prison librarians; Library users; Spatiality; Behaviors; Ideal type; Heterotopia; Panopticon; Panopticism; Disorderly behavior; Bibliotek; Folkbibliotekarier; Kriminalvård; Fängelsebibliotekarier; Biblioteksanvändare; Rumslighet; Beteenden; Idealtyp; Heterotopi; Panoptikon; Panopticism; Stök;

    Sammanfattning : This bachelor’s thesis deals with how the spatiality of libraries can correlate with instances of disorderly user behaviors. The fact that public libraries are among the types that are most prone to disorder, while Kriminalvården’s (the Swedish correctional service’s) librarians rarely experience similar problematic behaviors, could be said to illustrate a balancing act between anarchy and a manic need for control; where the most ideal compromise is, is based both upon personal values and the situation at hand. LÄS MER

  4. 9. Produktdesign mot ohållbar fimpning : Hur kan produktdesign bidra till ett mer hållbart samhälle genom en wearable som uppmuntrar till goda fimp-praktiker?

    Kandidat-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Tindra Hinderot-Flogin; [2023]
    Nyckelord :product design; design; cigarette butts; littering; sustainability; nudging; design for sustainable behavior; wearable; Produktdesign; design; fimpar; nedskräpning; hållbar utveckling; nudging; wearable;

    Sammanfattning : Projektet har utforskat hur produktdesign i form av en wearable kan bidra till en hållbar utveckling genom att uppmuntra till ordentligt avfallshantering av fimpar så att de inte hamnar löst i naturen. Studien grundar sig i designteorierna hållbar utveckling, design for sustainable behavior och nudging. LÄS MER

  5. 10. Neuroscience app interfaceanalysis.

    Kandidat-uppsats, Uppsala universitet/Institutionen för informationsteknologi

    Författare :Lucía Velasco González; [2023]
    Nyckelord :;

    Sammanfattning : The Neurologyca company received a request from a client, Orange, on how to improve its appinterface, Orange TV, to be more user-friendly. The project's main purpose is to evaluate the userexperience and optimal design of the interface, focusing on qualitative and quantitative research toanalyze the consumer emotional reaction while using the app. LÄS MER