Sökning: "vidéo"
Visar resultat 16 - 20 av 4326 uppsatser innehållade ordet vidéo.
16. Where to Fuse
Master-uppsats, Lunds universitet/Matematisk statistikSammanfattning : This thesis investigates fusion techniques in multimodal transformer models, focusing on enhancing the capabilities of large language models in understanding not just text, but also other modalities like images, audio, and sensor data. The study compares late fusion (concatenating modality tokens after separate encoding) and early fusion (concatenating before encoding) techniques, examining their respective advantages and disadvantages. LÄS MER
17. The Transmedial Symbiosis Between the Different Five Nights at Freddy's Narratives
Kandidat-uppsats, Karlstads universitet/Institutionen för språk, litteratur och interkultur (from 2013)Sammanfattning : The purpose of this essay is to explore the connection between the novel adaptation of Five Nights at Freddy’s and its video game source. As well as questioning how the two sources have developed a unique transmedial symbiosis. LÄS MER
18. Just Because You Can Say It, Doesn’t Mean You Should Say It : A Discourse Analysis About the Legitimation in Arguments on Controversy Over the Usage of a Chinese Word That Sounds Like the N-Word
Magister-uppsats, Stockholms universitet/Engelska institutionenSammanfattning : The purpose of this study was to examine the arguments in news video clips and comments on social media on whether it was right or wrong of the professor who used a Chinese filler word that sounded like the N-word. I examined the legitimation strategies of the arguments reflected in the social media report and comments on the controversy. LÄS MER
19. Vad är poängen? : En narrativ jämförande analys av Kevin Bangs egna videor och marknadsföringsvideor
Kandidat-uppsats, Jönköping University/HLK, Medie- och kommunikationsvetenskapSammanfattning : Reklam har genom tiderna utvecklats från att vara övervägande argumenterande text till att påsenare år ha en mer berättande ansats, särskilt med framväxten av videoreklam. Socialamedier har lockat många företag att flytta sin reklam från traditionella medier till socialamedier på grund av den ökande användningen. LÄS MER
20. Analyzing the Impact of Tempo-changing Music for user Performance and Risk-taking Behavior in Video Games
Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskapSammanfattning : Background. In real life humans have been proven to be affected in different ways by music. In sports, music can be shown to be useful for better performance. Taking this into thought while playing video games could help players perform better as well as in real life. LÄS MER