Sökning: "video analytics"
Visar resultat 1 - 5 av 17 uppsatser innehållade orden video analytics.
1. Big Data Visualization in Extended Reality
Master-uppsats, Lunds universitet/Institutionen för designvetenskaperSammanfattning : Effectively utilizing Big Data can be a challenge for many companies. Due to its volume, many aspects of the data processing pipeline such as storage, retrieval and usage may quickly become problematic. For example, it could be difficult identifying the relevant metrics when analyzing a service failure. LÄS MER
2. Anomaly detection in surveillance camera data
Master-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskapSammanfattning : The importance of detecting anomalies in surveillance camera data cannot be overemphasized. With the increasing availability of surveillance cameras in public and private locations, the need for reliable and effective methods to detect anomalous behavior has become critical to public safety. LÄS MER
3. Computer Vision in Fitness: Exercise Recognition and Repetition Counting
Master-uppsats, KTH/Matematik (Avd.)Sammanfattning : Motion classification and action localization have rapidly become essential tasks in computer vision and video analytics. In particular, Human Action Recognition (HAR), which has important applications in clinical assessments, activity monitoring, and sports performance evaluation, has drawn a lot of attention in research communities. LÄS MER
4. Sentiment Analysis of MOOC learner reviews : What motivates learners to complete a course?
Master-uppsats, Linnéuniversitetet/Institutionen för informatik (IK)Sammanfattning : In the last decade, development of Information and Communication Technology (ICT) thatsupports online learning has increased the demand for e-learning and Massive Open OnlineCourses (MOOCs). Despite their increased popularity, MOOCs are struggling with highdropout rates and only a small percentage of learners complete the courses they enrolled in. LÄS MER
5. Worldspace Heatmaps
Magister-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : Many games are set in 3D worlds and have shifting camera viewpoints. In this study, we attempt to create and evaluate a Proof-of-Concept Worldspace Heatmap System that accounts for the shifting camera views in 3D game worlds, in an attempt to improve user testing processes. LÄS MER