Sökning: "virtual economies."
Visar resultat 1 - 5 av 11 uppsatser innehållade orden virtual economies..
1. Unlocking the Fashion Metaverse : Exploring the Impact of External Factors on Innovation Diffusion in the Metaverse Fashion Industry
Master-uppsats, Jönköping University/Internationella HandelshögskolanSammanfattning : Background: The fashion retail industry has undergone a major transformation due to the Covid-19 pandemic and the rise of technical innovations. This transformation led to the emergence of digital fashion, a new concept integrating experimental technologies, including artificial intelligence, and augmented reality, which further has progressed towards the Metaverse. LÄS MER
2. En balanserad MMO-ekonomi
Kandidat-uppsats,Sammanfattning : Ett MMO (Massively Multiplayer Online) är ett spel som spelas av många spelare samtidigt. Dessa spel består av virtuella världar som spelaren kan utforska. Många av dessa världar har en egen ekonomi med egna virtuella varor, tjänster och valutor. I denna uppsats presenteras analysen av ett par sådana ekonomier. LÄS MER
3. Moving from shareholder to stakeholder value : an investigation into blockchain and its ability to govern common pool resources and incentivize collaborative behavior
Master-uppsats, Lunds universitet/LUCSUSSammanfattning : The transgression of Earth’s nine planetary boundaries is a phenomena that will have consequences shared by us all. Contemporary political and economic paradigms vow for the substitution of Earth’s limited natural capital with growing human capital for our self-aggrandizing interests. LÄS MER
4. Optimization of Virtual Power Plantin Nordic Electricity Market
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : With the world becoming more conscious about achieving 1.5-degree scenario as promisedby the most powerful economies of the world, much needed push was received by the renewable energy technology providers. LÄS MER
5. Thinking Outside the Lootbox : Balancing on the Scale of Gacha
Kandidat-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : Lootboxes currently cause a frequent debate in the games industry where the discussion is often focused on the connection to gambling. In this thesis an addition to this debate is made by taking a closer look at Gacha design – a way to design games around monetization – through theory and player opinions. LÄS MER