Sökning: "virtual ethnographic"

Visar resultat 11 - 15 av 23 uppsatser innehållade orden virtual ethnographic.

  1. 11. "Dom kallar oss giggare". En studie av de nya daglönarna i flexibilitetens tjänst.

    Kandidat-uppsats, Lunds universitet/Avdelningen för etnologi

    Författare :Astrid Bäckström; [2020]
    Nyckelord :flexibility; gig economy; labour; bodies; technology; precarious; work.; Cultural Sciences;

    Sammanfattning : The following paper aims to examine and discuss the gig-economy and the workers that I call “giggare” from a cultural analysis-perspective. In this essay I hope to answer these three questions: In what way does labour operate in a material and technological aspect? How does flexibility shape the work and the worker? And how is the body of the worker visible in the labour? The study is based on the ethnographic material I collected during my fieldwork in Skåne in October of 2019. LÄS MER

  2. 12. Towards scaled agility : A case study on successfully initiating agile transformations at large banks

    Master-uppsats, KTH/Skolan för industriell teknik och management (ITM)

    Författare :Erik Storå; [2020]
    Nyckelord :Agile; Scaled agile; Agile portfolio management; Scrum; SAFe; Lean product development; Change management; Organizational design; Organizational culture;

    Sammanfattning : Large banks are facing challenges from a new regulatory and competitive landscape which have led to 30 % of banks adopting agile using the Scaled agile framework (SAFe). The transformation process towards agile is complex and has led to a change process covering aspects such as a product development, leadership and organizational design. LÄS MER

  3. 13. Communication of cultural heritage towards youths in Gothenburg Three culture institutions´ websites and Instagram

    Master-uppsats, Institutionen för tillämpad informationsteknologi

    Författare :Emma Nordenberg; [2018-07-04]
    Nyckelord :Cultural heritage; cultural identity; youths; The Internet; social media; virtual ethnographic; sensemaking theory; multimodal communication; communication;

    Sammanfattning : To establish an understanding of how cultural heritage is communicated on the Internet through websites and Instagram, three institutions are selected to be observed through a virtual ethnographic analysis in combination with sensemaking theory. The institutions that has been observed are Röda Sten, Världskulturmuseet and Frilagret. LÄS MER

  4. 14. Jamming with the Plot Twister : Designing virtual worlds for improvised performances

    Master-uppsats, Högskolan Dalarna/Bildproduktion

    Författare :Einar Christoffersson; [2018]
    Nyckelord :interface; audiovisual; improvisation; performance; electronic; music;

    Sammanfattning : Using a research through design approach, this thesis presents a first prototype of Plot Twister, a novel interactive, audiovisual interface specifically designed for solo musicians improvising alongside computers. This highly simplified and intuitive interface allows the performer to simultaneously manipulate visual and musical content using one single controller, thus enabling the other hand to play an instrument. LÄS MER

  5. 15. “Rule no.3: Never raid with pants on.” : An Anthropological Study of Communication, Co-Operation and Friendship in the ’Virtual’ World of Warcraft

    Kandidat-uppsats, Uppsala universitet/Institutionen för kulturantropologi och etnologi

    Författare :Isabell Haraldsson; [2017]
    Nyckelord :Online gaming; World of Warcraft; virtual worlds; online-culture; communication; social structure; social organisation; homo ludens; gamer culture;

    Sammanfattning : The significance of technology and technological devices in the modern western society is steadily expanding, and affecting how the consumers of these products interact with one another. Both through these devices, but also how they interact without them the importance of studying these forms of interaction is therefore of rising significance. LÄS MER