Sökning: "virtual objects"

Visar resultat 1 - 5 av 130 uppsatser innehållade orden virtual objects.

  1. 1. Control your home with augmented reality

    Master-uppsats, Lunds universitet/Ergonomi och aerosolteknologi

    Författare :Daniel Tovesson; [2020]
    Nyckelord :Augmented reality; Internet of Things; Smart homes; ARKit; Interaction design; User-Centered Design; Technology and Engineering;

    Sammanfattning : As connected devices, or Internet of Things (IoT), are becoming increasingly more common in our homes we need a way to control them remotely. Remote control can be achieved with native applications created by the providers of these IoT devices which can result in you needing several applications to control your IoT devices. LÄS MER

  2. 2. Transreality

    Uppsats för yrkesexamina på avancerad nivå, KTH/Arkitektur

    Författare :Emmelina Gateman; [2020]
    Nyckelord :virtual; representation; video game design; low poly; image fabrication; displacement; worldbuilding;

    Sammanfattning : How can we as architects interact with external practices, such as video games? Are there relevant aspects to be found, and what are the ways in which they could be approached? This project grounds itself in three different personal interests; architecture, digital design tools and video games, or more specifically: ”What kind of architectural expressions and spaces could be created if we design in the borderland between the real and the virtual game?” This is an experimental project that approaches a few aspects of video game design, as well as potential qualities of virtual worlds. It concerns itself with image based digital massing, level design as basis for program or composition on site, as well as being on the border between the real and the virtual. LÄS MER

  3. 3. Augmented Reality-Based Interaction Mechanism for the Control of Industrial Robots

    Master-uppsats, KTH/Industriell produktion

    Författare :Yongqing Zhao; [2020]
    Nyckelord :;

    Sammanfattning : Currently, AR/VR devices and technologies are continuously applied to control the differenttypes of robots in the aspects of the industry. A lot of developers have accomplished the pickand place experiment on the real robot through interacting with the virtual robot in the AR/VRdevices. LÄS MER

  4. 4. Volvo Abisko

    Master-uppsats, Umeå universitet/Designhögskolan vid Umeå universitet

    Författare :Antti Vahtola; [2020]
    Nyckelord :Symbiotic; mobility; architecture; sustainable tourism; vtol; interior design; exterior design;

    Sammanfattning : Volvo Abisko is proposing the possibility to experience the Arctic wilderness and the surrounding nature in a responsible way. The author has been hiking in the north, every time asking - what if everybody could experience this? Would it be possible to get into the wild with minimal impact on the environment? What if you wouldn’t need the expertise, the knowledge, or even the equipment to get into the pristine nature and to interact with the untouched Arctic? Volvo Abisko is representing the dream of offering this experience for a broader audience. LÄS MER

  5. 5. An Experimental Study on the Behavioural Tendencies of Objects Classified As Hot and Cold by a Java Virtual Machine Garbage Collector

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Hanna Nyblom; [2020]
    Nyckelord :;

    Sammanfattning : A constitutive hypothesis of the Java Virtual Machine garbage collector ”ThinGC”, presented by Mingkun Yang et al. [1], an extension of Oracle’s ”ZGC”, is that capitalising on possible temporal locality could optimise collection by limiting the total number of objects to manage. LÄS MER