Sökning: "virtual objects"

Visar resultat 1 - 5 av 109 uppsatser innehållade orden virtual objects.

  1. 1. Evaluation of solutions for a virtual reality cockpit in fighter jet simulation

    Master-uppsats, Linköpings universitet/Interaktiva och kognitiva system

    Författare :Tobias Martinsson; [2019]
    Nyckelord :;

    Sammanfattning : Virtual Reality has become widespread in areas other than gaming. How this type of technology can be used in, for example, flight simulation still needs to be discovered. In this thesis virtual reality technology and free-hand interactions are examined in the context of a fighter jet cockpit. LÄS MER

  2. 2. Virtual Reality andAugmented Reality : A Survey from Scania’s Perspective

    Master-uppsats, KTH/Maskinkonstruktion (Avd.)

    Författare :Karl Ingerstam; [2019]
    Nyckelord :;

    Sammanfattning : Virtual reality and augmented reality are technological fields that have developed and expanded ata great pace the last few years. A virtual reality is a digitally created environment where computergeneratedelements are displayed to a user via different interfaces for the respective senses. LÄS MER

  3. 3. AUGMENTING THE REALITY : Can AR Technology Entice Consumer Engagement? A Quantitative Study

    Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Företagsekonomi; Umeå universitet/Företagsekonomi

    Författare :André Hellgren; Simon von Pongracz; [2019]
    Nyckelord :Augmented reality; consumer engagement; Technology Acceptance Model; Hype Cycle; perceived usefulness;

    Sammanfattning : Today, advances in the technological sector spurs invention toward new heights. What can be achieved today was just decades ago science fiction. Recent years, augmented reality has emerged which is explained by Kipper & Rampolla (2012, p. 1) as a technology that combines the real world with virtual objects which creates a supplement to reality. LÄS MER

  4. 4. The effects of shadows on depth perception in augmented reality on a mobile device

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Jonatan Cöster; [2019]
    Nyckelord :;

    Sammanfattning : In the visual perception of depth in computer graphics, people rely on a number of cues, including depth of field, relative size of objects in perspective, and shadows. This work focuses on shadows in Augmented Reality. An experiment was performed in order to measure the effects of having virtual objects cast shadows on real objects. LÄS MER

  5. 5. Interactive Visualization of Underground Infrastructures via Mixed Reality

    Kandidat-uppsats, Högskolan i Halmstad/Akademin för informationsteknologi; Högskolan i Halmstad/Akademin för informationsteknologi

    Författare :Sebastian Sela; Elliot Gustafsson; [2019]
    Nyckelord :mixed reality; MR; virtual; underground; visualization; infrastructure;

    Sammanfattning : Visualization of underground infrastructures, such as pipes and cables, can be useful for infrastructure providers and can be utilized for both planning and maintenance. The purpose of this project is therefore to develop a system that provides interactive visualization of underground infrastructures using mixed reality. LÄS MER