Sökning: "virtual products"

Visar resultat 1 - 5 av 157 uppsatser innehållade orden virtual products.

  1. 1. Pay to win : En studie om mikrotransaktioners förändring av upplevelsen i onlinespel

    Kandidat-uppsats, Uppsala universitet/Institutionen för informatik och media; Uppsala universitet/Institutionen för informatik och media

    Författare :Douglas Hallin; William Portin; [2021]
    Nyckelord :microtransactions; virtual products; virtual objects; gaming experience; user experience; online gaming; consumption value; flow; mikrotransaktioner; virtuella produkter; virtuella föremål; spelupplevelse; användarupplevelse; onlinespel; konsumtionsvärde; flow;

    Sammanfattning : Spel är en av de största underhållningsbranscherna, vilket ger utvecklare möjlighet till stor lönsamhet. Syftet med denna studie är att identifiera faktorerna för varför spelare känner behov avatt göra köp av virtuella produkter i onlinespel och hur det kommer att påverka spelupplevelsen. LÄS MER

  2. 2. Consumer Cosmopolitanism through Japanese products: The case of the Yakuza-series

    Master-uppsats, Lunds universitet/Centrum för öst- och sydöstasienstudier

    Författare :Hampus Kilåker; [2021]
    Nyckelord :Borderless marketing; Yakuza; Japan; Culture; Cosmopolitanism; Representation; Social Sciences;

    Sammanfattning : Mukokuseki or borderless marketing has long been a topic within the marketing of Japanese cultural products. On the opposite end, there is the concept of ultra-cultural products and the Yakuza-series by Sega is one of the examples that takes advantage of both. LÄS MER

  3. 3. A Literature Review on Differences Between Robotic and Human In-Line Quality Inspection in Automotive Manufacturing Assembly Line.

    Master-uppsats, Mälardalens högskola/Akademin för innovation, design och teknik

    Författare :Ddanukash Avvari; [2021]
    Nyckelord :Quality; Inspection; Inline; Offline; Measurement; Coordinate measuring machines CMM ; Machine vision; Robot; Human;

    Sammanfattning : The advent of the industrial revolution has brought a great number of changes in the functioning of various processes in manufacturing industries. The ways and means of working have evolved exponentially with the implementation of advanced technology. LÄS MER

  4. 4. Impact of different primary particles on Geant4 simulation execution time - study on protons and pions

    Kandidat-uppsats, Lunds universitet/Partikelfysik; Lunds universitet/Fysiska institutionen

    Författare :Rebecca Jigström Madeira; [2021]
    Nyckelord :Geant4; Monte Carlo method; Large Hadron Collider; simulation time; collider experiment; Physics and Astronomy;

    Sammanfattning : The High Luminosity Large Hadron Collider (HL-LHC) at CERN, an improvement to the LHC, scheduled to be operating in 2027, will further the potential for scientific breakthroughs in High Energy Physics. The project’s demand in computational resources, however, is predicted to exceed what will be available then. LÄS MER

  5. 5. Integration of Digital tools in Product Realization Process

    Master-uppsats, Jönköping University/JTH, Produktionsutveckling

    Författare :Abdul Salaam; Sultan Mehmood; [2021]
    Nyckelord :Product realization process; Production development process; Digital Tools; Simula-tion; Emulation; Visualisation; Virtual manufacturing; Digital Twins; Human Robot Collaboration.;

    Sammanfattning : The market has been evolving lately, with the introduction of more and more digital tools that industries are making use to improve their overall operations within the Production process. The integration of digital tools within the Product realization process has major advantages in improving production performance. LÄS MER