Sökning: "virtual reality tracking"
Visar resultat 1 - 5 av 72 uppsatser innehållade orden virtual reality tracking.
1. Machine Learning for Spatial Positioning for XR Environments
Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskapSammanfattning : This bachelor's thesis explores the integration of machine learning (ML) with sensor fusion techniques to enhance spatial data accuracy in Extended Reality (XR) environments. With XR's revolutionary impact across various sectors, accurate localization in virtual environments becomes imperative. LÄS MER
2. The State of Live Facial Puppetry in Online Entertainment
Magister-uppsats, Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakultetenSammanfattning : Avatars are used more and more in online communication, in both games and socialmedia. At the same time technology for facial puppetry, where expressions of the user aretransferred to the avatar, has developed rapidly. LÄS MER
3. Prototyping and Evaluation of a Lightweight Simulator Concept Combining Physical and Digital Assets
Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknikSammanfattning : Serious injuries often occur in high-risk environments such as warfare, urban combat, and traffic accidents. The medical proficiency of soldiers and first responders in these situations is paramount. LÄS MER
4. Moving Air : A Comparative Study of Physical Controllers and Hand Tracking in Virtual Reality
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Onboarding is a procedure used to familiarize new employees with the details of a new industry, and VR and AR training are increasingly being used for role-specific medical field experiences. This study aims to explore the affordances and challenges of a task-specific shaped controller vs. a regular controller in a VR training scenario. LÄS MER
5. Making virtual reality game players more physically active and immersed in the gameplay by involving their physical activity data
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Physical inactivity is a growing concern in the world. Exergames, which are physically demanding games, offer a solution to motivate individuals to participate in regular physical activity, and virtual reality (VR) is the latest addition to this field. LÄS MER