Sökning: "virtual reality"

Visar resultat 1 - 5 av 468 uppsatser innehållade orden virtual reality.

  1. 1. Virtuella Möten i Publik Arkeologi


    Författare :Daniel Gunnarsson; [2019-06-10]
    Nyckelord :Representation; Authenticity; Public Archaeology; Augmented Reality; Digital; Virtual; Accessibility; Sustainable Heritage; Critical Heritage; Postcolonial Theory; Cultural Resource Management CRM ; Cultural Heritage Management CHM .;

    Sammanfattning : Archaeological surveys and excavations in Sweden rarely contribute meaningfully to sustainable and public forms of heritage management or care and development of the cultural environment. Research has shown that the situation persists largely due to the lack of clear understanding, directives and requirements from administrative authorities. LÄS MER

  2. 2. Närvarokänsla i virtuella miljöer : En studie av utmaningar vid mätning av närvarokänsla

    Kandidat-uppsats, Umeå universitet/Institutionen för informatik; Umeå universitet/Institutionen för informatik

    Författare :Malin Lennartsson; Emelie Ring; [2019]
    Nyckelord :VR; virtual reality; presence; sense of presence; VR; virtuella miljöer; närvarokänsla; närvaro;

    Sammanfattning : This paper investigates problems connected to measuring presence in virtual environments through analyzing an investigation about what importance the level of detail has for the sense of presence. This is done by performing an experiment, testing participants’ sense of presence in two versions of one scenario where one has a high level of details and one has a low level of details. LÄS MER

  3. 3. Evaluation of solutions for a virtual reality cockpit in fighter jet simulation

    Master-uppsats, Linköpings universitet/Interaktiva och kognitiva system

    Författare :Tobias Martinsson; [2019]
    Nyckelord :;

    Sammanfattning : Virtual Reality has become widespread in areas other than gaming. How this type of technology can be used in, for example, flight simulation still needs to be discovered. In this thesis virtual reality technology and free-hand interactions are examined in the context of a fighter jet cockpit. LÄS MER

  4. 4. Hur påverkar VR spelupplevelsen i lugna spel?

    Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Erik Rodriguez; [2019]
    Nyckelord :;

    Sammanfattning : Denna artikel presenterar skillnaderna inom spelupplevelse för spel som kan spelas i både VR (Virtual Reality, eng. för virtuell verklighet) och på en datorskärm samt hur dessa kan leda till cybersickness (åksjuka). LÄS MER

  5. 5. Navigational aid to points of interests outside the field of view in virtual environments

    Kandidat-uppsats, Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Författare :Kasra Akbarzadeh; [2019]
    Nyckelord :;

    Sammanfattning : Advances in Virtual reality have brought opportunities for cinematic content to the users by allowing them to look around freely in any arbitrary direction and to interact as they please. This, however, imposes difficulties to the content creators as the freedom given to the audience results in less control over the user. LÄS MER