Sökning: "virtuell applikation"

Visar resultat 1 - 5 av 36 uppsatser innehållade orden virtuell applikation.

  1. 1. Improving the ecological validity of cognitive functions assessment through Virtual Environments : Results of a usability evaluation with healthy adults

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Simone Tafaro; [2023]
    Nyckelord :Virtual Reality; Cognitive Impairment; Ecological Validity; Virtual Environments; Virtuell verklighet; kognitiv funktionsnedsättning; ekologisk validitet; virtuella miljöer;

    Sammanfattning : The early detection of mild cognitive impairment has the potential to significantly impact the lives of individuals who may be unaware of their cognitive decline. Such a condition can greatly affect their quality of life and ability to perform daily activities. LÄS MER

  2. 2. Motion tracking for virtual reality using inertial motion sensors

    Master-uppsats, KTH/Skolan för industriell teknik och management (ITM)

    Författare :Max Lindgren; Marcus Olsson; [2023]
    Nyckelord :;

    Sammanfattning : Human motion capture has until recently been dominated by camera-based solutions. With advancements within Micro Electro-Mechanical Systems (MEMS) technology new Inertial Measurement Unit (IMU) based solutions are being explored. This thesis explores the possibility of using IMUs for augmenting motion tracking for Virtual Reality (VR). LÄS MER

  3. 3. Evaluating Virtual Reality as a Medium for Usability Testing on Inflight Entertainment Applications

    Master-uppsats, Lunds universitet/Ergonomi och aerosolteknologi; Lunds universitet/Certec - Rehabiliteringsteknik och Design

    Författare :Rasmus Andersson; Fredrik Voigt; [2023]
    Nyckelord :Virtual Reality; VR; Usability Evaluation; Usability Testing; UX; Technology and Engineering;

    Sammanfattning : This thesis aims to evaluate the feasibility of using virtual reality as a medium for usability testing. Usability testing has long been an important part of any iterative development process. Most usability testing is, however, done in a lab setting, outside the product's natural environment. LÄS MER

  4. 4. Hur konsumenter ser på att prova kläder genom augmented reality : En kvalitativ studie om hur konsumenter upplever klädprovning genom mobile augmented reality

    Kandidat-uppsats, Södertörns högskola/Företagsekonomi

    Författare :Emelyn Celis; Alicia Edberg; [2022]
    Nyckelord :Augmented reality AR ; Mobile augmented reality MAR ; Mobile phone; Application; Virtual and Experience; Augmented reality AR ; Mobile augmented reality MAR ; Mobiltelefon; Applikation; Virtuell och Upplevelse;

    Sammanfattning : Augmented reality has in recent years become a topic that’s frequently discussed among business managers and marketing practitioners, due to the findings that support the technology's ability to influence consumer behavior. The technology is offering consumers exceedingly product information, a pleasurable shopping experience and a greater interactive interface. LÄS MER

  5. 5. PXI Communication in a virtual environment : Using containers and VMs for communication with a PXI

    Uppsats för yrkesexamina på grundnivå, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Carl Dahlberg; [2022]
    Nyckelord :Virtual environments; Docker containers; Windows container; Virtual machine; PXI; Performance; Windows; Virtuell miljö; Dockerbehållare; Windowsbehållare; virtuell maskin; PXI; Prestanda; Windows;

    Sammanfattning : This thesis investigates the possibility of communication with a PCI eXtensions for Instrumentation (PXI) system from inside of a container or a virtual machine (VM). While the usage of virtual environments with PCI have been established, it was unknown whether it is possible to have an application running inside of a virtual environment and have it communicate with a PXI system outside this environment. LÄS MER