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Visar resultat 1 - 5 av 127 uppsatser som matchar ovanstående sökkriterier.

  1. 1. Transforming Chess: Investigating Decoder-Only Architecture for Generating Realistic Game-Like Positions

    Master-uppsats, Umeå universitet/Institutionen för datavetenskap

    Författare :William Pettersson; [2024]
    Nyckelord :Transformer; Decoder; Decoder-only; AI; Artificial intelligence; Generating; generative model; Chess;

    Sammanfattning : Chess is a deep and intricate game, the master of which depends on learning tens of thousands of the patterns that may occur on the board. At Noctie, their mission is to aid this learning process through humanlike chess AI. A prominent challenge lies in curating instructive chess positions for students. LÄS MER

  2. 2. Parents’ perceptions about preschool children’s use of mobile devices and experiences at art museums

    Master-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :Sooyoun Kim; [2023]
    Nyckelord :preschool children; mobile devices; tablets; educational apps; child-computer interaction; art museums; museum learning;

    Sammanfattning : The child–environment interaction type, which involves touching and handling part of collections and displays, is less common in art museums. In addition, art museums demand many behavioural rules from their visitors. The adult caregivers, therefore, prefer that their preschool children participate in child-friendly activity programmes. LÄS MER

  3. 3. En studie om hur lågstadielärare anser att lärarutbildningen har bidragit till digital kompetens för att kunna använda det i matematikundervisningen

    Master-uppsats, Karlstads universitet/Fakulteten för hälsa, natur- och teknikvetenskap (from 2013)

    Författare :Elin Edmark; Sofie Petri; [2023]
    Nyckelord :Digital competence; digital tools; teacher education; mathematics teaching; DigCompEdu; Digital kompetens; digitala verktyg; lärarutbildningen; matematikundervisning; DigCompEdu;

    Sammanfattning : As society constantly develops and becomes increasingly digitized, the demands on digital competence also increase. This also applies to schools, where teachers play a central role in integrating digital learning resources into teaching. LÄS MER

  4. 4. Utilising computer simulations to teach derivatives with p5.js and Google Colaboratory : A comparative study

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Patrik Johansson; Amin Kokhaei Pak; [2023]
    Nyckelord :;

    Sammanfattning : Education is considered as one of the most crucial services of society, yet in recent years there has been a decline in understanding of mathematics among pupils. Therefore, this thesis explores how Python and Javascript code written using the web-based simulation frameworks of Jupyter/Google Colab and p5. LÄS MER

  5. 5. Implementation and evaluation of a web-based learning management system

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Mathilde Hennings; Emil Nilsson; [2023]
    Nyckelord :;

    Sammanfattning : Modern education is more and more dependent on technical solutions to assist student learning. Systems specifically designed for this purpose are called learning management systems and provide the link between students and teachers, in the sense that a significant part of their communication is handled within the system. LÄS MER