A Study about Adaptive Music through Analysis and Design
Sammanfattning: The purpose of this essay has been to research about adaptive music by analyzing and designing a music system which could handle adaptive music for our game A Story About My Uncle. This essay also goes through the thought process and techniques used when composing adaptive music, for example vertical re-orchestration and horizontal re-sequencing. For designing the system, I used an object oriented analysis and design approach, utilizing two of its models, the use case model and the class model. With the help of these models and a few system requirements based on the music composition, I was able to design a system which handles the composed music as planned. Although the system works in-game, there are still some issues that should be resolved to perfect the adaptive music experience.
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