Belöningssystem inom språkinlärning

Detta är en Kandidat-uppsats från Uppsala universitet/Institutionen för informatik och media; Uppsala universitet/Institutionen för informatik och media

Sammanfattning: Rewards can be used to navigate a person’s behaviour through stimulation. Knowledge about how humans experience and react to rewards has been of use in many areas, one such example is how retailers use point systems to retain customers. This paper aimed to investigate how users of language learning applications feel that they were motivated by their reward systems. To analyse this earlier research in motivational perspectives was used as well as a model of user technology acceptance. This was researched through a case study, for which a pre-study was done on five chosen applications to identify what rewards systems had been implemented in them. Two applications were picked because of the document analysis, which were then used by the test subjects as part of the study. Before they started using the applications, each test subject was interviewed to ascertain their levels of interest and language skills. They were then asked to use the applications however much they’d like over a two to three-week period. The result showed that all our subjects had noticed in one way or another. What they perceived as most motivating differed between all the subjects, but all of them were affected by at least some of the reward system we asked about. We found that all our subjects agreed that the reward systems compromising of streaks were the most motivating. Our subjects were split in what sort of streak they preferred. Some preferred the sort of streak you collect from using the application daily while others preferred the streak you gain when you answer right to several questions in a row.

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