A Cyber-Physical System to Reduce the Queues at Amusement Parks

Detta är en Uppsats för yrkesexamina på grundnivå från Högskolan i Halmstad/Akademin för informationsteknologi

Författare: Kevin Kattilakoski Ruonala; [2021]

Nyckelord: ;

Sammanfattning: This thesis explores how a cyber-physical system can be developed to implement a virtual queuing system that is intended for a carousel at an amusement park. The ambition is that this system will decrease the amount of time the visitors need to spend standing in a physical queue. The system contains three subsystems; 1) a mobile application that the visitors can use to interact with the virtual queue, 2) an embedded system that is able to be placed onto the moving part of a carousel for the purpose of perceiving when a ride has finished, and 3) a web service application that communicates with the embedded system and the mobile application. To develop this system established protocols for communication, design patterns, modern frameworks, and the programming methodology of Extreme Programming is used. The result clearly shows that the virtual queuing system that is created works as intended and has potential to reduce the time spent physically queuing if it were to be implemented. There is however need for improvement for the system’s cybersecurity and scalability

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