Analyzing Factors Contributing to the Success of a Team in Dota 2

Detta är en Kandidat-uppsats från KTH/Skolan för teknikvetenskap (SCI); KTH/Skolan för teknikvetenskap (SCI)

Författare: John Andersson; Oskar Alin; [2018]

Nyckelord: ;

Sammanfattning: Competitive gaming or E-Sport is more popular than ever, this has resulted inan increase in the number of players and tournament prize pools. In traditionalsports demographic factors have been shown to have high predictive power whenit comes to determining a country's success in the Olympic Games. Similarresults have been found when it comes to E-sport which is why it is interestingto investigate whether there are any dierences between regions in Dota 2 aswell. The goal is to analyze factors that contribute to the success of a Dota 2team by building a multiple-regression model. All data is collected from opensources and contains 55 active Dota 2 teams that have been playing between2011 - 2018. The factors in the nal model is the sum of the individual playersestimated skill, the skill dierence between the highest and lowest rated playerson the team, the number of games the team has played and organization region.The result gives an insight in what a person or organization would want to lookat when researching a team as well as a model that can be used to predict howgood a team will perform.

  HÄR KAN DU HÄMTA UPPSATSEN I FULLTEXT. (följ länken till nästa sida)