Designing Mobile Augmented Reality Board Games - Exploring the Design Space With Regard to Player Engagement

Detta är en Master-uppsats från Göteborgs universitet/Institutionen för data- och informationsteknik

Sammanfattning: Augmented reality board games is a relatively new concept. Designing these typesof games can be challenging for designers as there are no well established guidelinesto consider. The combination of board games and augmented reality creates a largenew design space for designers to explore. This thesis is concerned with exploringhow to create player engagement in this new design space, as player engagementis a fundamental element of game design. Augmented reality can take many formssuch as headwear or mobile devices. However, headwear is rather inaccessible tothe general consumer, meanwhile mobile augmented reality is highly accessible viasmartphone devices. In this thesis we explore player engagement regarding mobileaugmented reality board games. We took a look at industrial practices and concerns,as well as current literature. We have built a board game using mobile augmentedreality technology, which a set of experts evaluated. The results are a set of considerationsfor developers to keep in mind when developing mobile augmented realityboard games.

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