Upplevelsen kring att montera en byggnad i virtuell verklighet

Detta är en Uppsats för yrkesexamina på avancerad nivå från Luleå tekniska universitet/Institutionen för system- och rymdteknik

Sammanfattning: This thesis treats the users experience about assembling a building in virtual reality and the implementation of an application for the purpose. The work studies how users experience that after they have assembled a building in virtual reality understand how a building should be assembled. To be able to study this an application was implemented where it is possible to build a simple garage in virtual reality. The application is build with moments in mind where a moment in a part of a building for example wall parts and trusses. The participants assemblies every moment separately and a moment is finished when all the moments parts is places and nailed. The application supports feedback as audio instructions and vibration in the controllers, this is crucial for easier learning. The result shows that most of the participants in the study experience that they have learned how a building should be assembled. The assembeling order of a building is that the users experience that they have learned most of. Tough that the participants doesn't feel that they would dare to assembly a building in real world after virtual reality. The virtual reality still feels like a game and is not sufficiently reliable. In the study it appears that see and do is better than the traditional see and learn. This adds a reason that it is possible to learn through virtual reality even still as today doens't feels safe enough.

  HÄR KAN DU HÄMTA UPPSATSEN I FULLTEXT. (följ länken till nästa sida)