Loot boxes - ett nöje för barn eller ett maskerat lotteri?
Sammanfattning: This essay examines the new swedish gambling law (2018:1138) and its application on loot boxes within videogames. The purpose of the essay is to examine to what degree the swedish laws gives an effective consumer protection. This will be done through a study of the swedish law and its application today, aswell as a comparative part with other countries. The first part of the essay examines what rules that are applicable to loot boxes as it stands, with its focus lying on marketing. The later part of the essay focus on how other legal systems have interpreted the situation and what measures that has been taken to secure an effective consumer protection for children within the games. The essay as a whole has a theme of being focused solely on the aspect of effective consumer protection for children and the countries that the comperative method compares with are Norway, Belgium and Great Britain. The essay culminates in an analysis which compares the swedish legal systems with the systems mentioned above to see which system would be the best to secure an effective consumer protection for children within videogames. The results of this essay finds that at this time the protection of the swedish law is not sufficient. Other countries have a stronger protection that in a better way gives an effective consumer protection for children playing videogames that contains loot boxes. The essay also gives an analysis of what would be the best way to go forward and strengthen the protection for children.
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