Alpinism as a Form of Intangible Cultural Heritage from the Perspective of Interactive Methods in Digital Humanities

Detta är en Magister-uppsats från Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)

Sammanfattning: In 2019, alpinism was inscribed in the UNESCO representative list of the intangi­ble cultural heritage of humanity. This thesis shows that alpinism as intangible cultural heritage can be made experienceable for everyone by means of interactive technologies of digital humanities. First, four relevant aspects of alpinism are elabo­rated and identified for which a total of nine different scenarios of interactive methods are then outlined, sketched and prototypically realised with basic digital tools. These scenarios are described from the user’s perspective and include virtual reality, augmented reality and location-based methods. Finally, these scenarios are analysed within a general framework for tan­gible interaction systems. The range of scenarios presented, whose actors are not only alpinists but also people who are not mountaineers, makes the different facets of alpinism as cultural heritage tangible for a wide range of people.

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