Shared Augmented Reality : Developing a Multiplayer AR Mobile Game to Study Playability

Detta är en Uppsats för yrkesexamina på grundnivå från Luleå tekniska universitet/Institutionen för system- och rymdteknik

Sammanfattning: The purpose of this study has been to investigate if the Pervasive GameFlow Model is suitable for evaluating Player Experience in Augmented Reality games. The work has described a definition of Augmented Reality, how it generally operates and reviewed common challenges when developing Augmented Reality applications. A prototype game has been developed, based on a previous concept of merging board games with computer games using Augmented Reality. After development, the game has been tested with a method based on the Pervasive GameFlow Model. Results showed the model to be suitable for future tests and evaluations, but did not produce data for evolving the game design. Generating such data would require execution of additional testing methods.

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