Vad tycker Mario om bibliotek? : Onlinespelares användning och uppfattning av bibliotek

Detta är en Kandidat-uppsats från Högskolan i Borås/Institutionen Biblioteks- och informationsvetenskap / Bibliotekshögskolan

Sammanfattning: The aim of this thesis is to fill a knowledge gap regarding how online players use libraries, their attitude towards libraries and what they want out of future libraries. We see it as a problem that the library world of today does not have much knowledge about an audience that is so prevalent in society.The theory used in the thesis is Henrik Jochumsen, Casper Rasmussen Hvenegaard & Dorte Skot-Hansens model that divides libraries into four functions. The four functions are meetings, knowledge, inspiration and experiences. In the analysis we added a suggested fifth function, a digital space, giving the digital interaction and information needs of today´s society. The method was focus groups on online forums for gamers. We used a semi-structured interview guide in two different forums. Nine gamers in total replied in our strings in the forums. The result shows a great interest in the fifth room, even if the target group still uses libraries and they have a need for the four functions in the model and a physical room as well.The conclusion is that online gamers use the library today and they see that all the four functions from the model are relevant. If libraries were to add a digital library space the gamers interest for and use of libraries might increase because it is a function that suits them and their needs.

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