Challenges in video game development - What does Agile management have to do with it?

Detta är en Kandidat-uppsats från Malmö universitet/Teknik och samhälle

Sammanfattning: The video game industry has gone through a dramatic change over the last few decades, yet several reports show that there are currently many challenges that developers face in their daily work. A major challenge includes difficulties of getting projects to close within set time and resource restraints. This is something that indicates a connection to the management methods being used, among which Agile management is a popular framework that many turn to. This thesis searches for connections between challenges in video game development and the usage of agile methods like Scrum and Kanban. For this, a qualitative research strategy was used in order to look into the experiences of video game developers. Five semi-structured interviews with a total of eleven respondents were conducted. As a complement, a quantitative web-based survey was made where 23 people participated. The results of this study show that challenges previously defined within the video game industry, including feature creep, crunch periods and a stressful work pace can also be identified in the industry in southern Sweden to some extent. Underlying patterns indicate the industrial culture as an explanation for an incorrect implementation of agile methods, which could eventually lead to issues surrounding risk management in projects.

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