Sökning: "language game"

Visar resultat 6 - 10 av 275 uppsatser innehållade orden language game.

  1. 6. VIDEO GAME-BASED LANGUAGE LEARNING AND LITERACY A systematic review of the current state of research on video game-based learning and language learning

    Magister-uppsats, Institutionen för tillämpad informationsteknologi

    Författare :Oscar Holst; [2023-02-01]
    Nyckelord :game-based learning; language learning; literacy;

    Sammanfattning : Over the last decades, the video game medium has become increasingly popular-ized and technologically advanced. Consequently, the learning sciences have started to investigate the pedagogical potential of this medium. Literacy researchers have argued that unique features of the video game medium offer possibilities for effective language learning. LÄS MER

  2. 7. Kommunikation inom kortspel

    Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :Ella Ek; Markus Koffman; [2023]
    Nyckelord :Communication; Cardgame; UNO; Voice-chat; Text-chat; Emotes; Experiment; Interviews; Social interaction; Game development; Kommunikation; Kortspel; UNO; Röstchatt; Textchatt; Emotes; Experiment; Intervjuer; Social interaktion; Spelutveckling;

    Sammanfattning : Syftet med studien var att undersöka hur olika kommunikationsmedel påverkar kortspelare, och vilken kommunikationsmetod som skulle vara mest gynnsam i olika situationer. Foruminlägg indikerar att bristen på kommunikationsmetoder i kortspel är ett problem, eftersom det begränsar social interaktion mellan spelare. LÄS MER

  3. 8. A quantitative comparison between C, C++ and Rust : Loading data in the context of a game engine

    Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Jan Wilhelm Pontus Johansson; [2023]
    Nyckelord :Rust; c; c ; loading; asynchronous; synchronous;

    Sammanfattning : Comparisons of programming languages within a game engine context are rare, and the data that exists usually only compare the most prominent languages of their time. C, C++ and Rust are three comparable languages, with C and C++ being two of the older, but very high performing, languages. LÄS MER

  4. 9. Uncanny details : Exploration how the uncanny valley appears within the movements of virtual characters

    Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Mikael Ytterstedt; [2023]
    Nyckelord :Virtual body language; Uncanny Valley; game user experience; animation; game development; motion capture; immersion;

    Sammanfattning : This study has examined what in virtual characters movement invokes negative sensations associated with the Uncanny Valley. This was done through a study involving semi-structured interviews, open-ended surveys and eye tracking during which the 10 participants observed gameplay and dialogue clips from three different games. LÄS MER

  5. 10. Translation Strategies for Chinese Mythology in Video Games : Comparing Effectiveness of Different Strategies by Meaning and Theme

    Kandidat-uppsats, Uppsala universitet/Institutionen för lingvistik och filologi

    Författare :Oscar Lindeborg; [2023]
    Nyckelord :Chinese translation; Chinese localization; Translation strategy; Chinese mythology; Chinese video games; Video games; Amazing Cultivation Simulator;

    Sammanfattning : In this essay I will examine selected words from the video game Amazing Cultivation Simulator by GSQ Games. Amazing Cultivation Simulator is a video game developed in China and contains heavy themes of Chinese Fantasy. LÄS MER