Sökning: "language game"
Visar resultat 6 - 10 av 275 uppsatser innehållade orden language game.
6. VIDEO GAME-BASED LANGUAGE LEARNING AND LITERACY A systematic review of the current state of research on video game-based learning and language learning
Magister-uppsats, Institutionen för tillämpad informationsteknologiSammanfattning : Over the last decades, the video game medium has become increasingly popular-ized and technologically advanced. Consequently, the learning sciences have started to investigate the pedagogical potential of this medium. Literacy researchers have argued that unique features of the video game medium offer possibilities for effective language learning. LÄS MER
7. Kommunikation inom kortspel
Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskapSammanfattning : Syftet med studien var att undersöka hur olika kommunikationsmedel påverkar kortspelare, och vilken kommunikationsmetod som skulle vara mest gynnsam i olika situationer. Foruminlägg indikerar att bristen på kommunikationsmetoder i kortspel är ett problem, eftersom det begränsar social interaktion mellan spelare. LÄS MER
8. A quantitative comparison between C, C++ and Rust : Loading data in the context of a game engine
Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : Comparisons of programming languages within a game engine context are rare, and the data that exists usually only compare the most prominent languages of their time. C, C++ and Rust are three comparable languages, with C and C++ being two of the older, but very high performing, languages. LÄS MER
9. Uncanny details : Exploration how the uncanny valley appears within the movements of virtual characters
Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : This study has examined what in virtual characters movement invokes negative sensations associated with the Uncanny Valley. This was done through a study involving semi-structured interviews, open-ended surveys and eye tracking during which the 10 participants observed gameplay and dialogue clips from three different games. LÄS MER
10. Translation Strategies for Chinese Mythology in Video Games : Comparing Effectiveness of Different Strategies by Meaning and Theme
Kandidat-uppsats, Uppsala universitet/Institutionen för lingvistik och filologiSammanfattning : In this essay I will examine selected words from the video game Amazing Cultivation Simulator by GSQ Games. Amazing Cultivation Simulator is a video game developed in China and contains heavy themes of Chinese Fantasy. LÄS MER