Sökning: "Loose objects"
Visar resultat 1 - 5 av 24 uppsatser innehållade orden Loose objects.
1. TILLGÄNGLIGHET I KULTURHISTORISKA BYGGNADER : En fallstudie om Hospitalsgatan, Långgatan och Kyrkogatan med fokus på kulturvärdet, säkerhetsrisker och tekniska åtgärder för ramp, hiss och dörr i Strängnäs kommun
Uppsats för yrkesexamina på grundnivå, Mälardalens universitet/Akademin för ekonomi, samhälle och teknikSammanfattning : Purpose: This study aims to assess the three cultural historical buildings located in the municipality of Strängnäs, that doesn’t meet the accessibility requirements currently. Therefore, the aim is to suggest solutions for each three buildings that could be useful to different authorities in the future. LÄS MER
2. Design of an Industrial Bin Picking Station
Master-uppsats, Lunds universitet/InnovationSammanfattning : With the ever-increasing demand for automation, new ways to optimize production lines are needed. The aim of this thesis is to complete an industrial automation task by employing a concept in robotics known as bin picking. The concept involves organizing objects by picking them out of a cluttered bin using an industrial robot. LÄS MER
3. Tests of Series Arcing and Arc Fault Detection Devices in Low Voltage Systems
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Unwanted electrical arcs are a concern in fire and electrical equipment safety. Arcs in electrical systems can be categorized into two main groups, traditionally called: Series and parallel arc faults, or more recently called low current and high current arc faults. LÄS MER
4. Lek i natur : ett gestaltningsförslag till en lekmiljö vid Möckelsnäs trädgård och kulturcentrum
Master-uppsats, SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)Sammanfattning : Allt fler människor förlorar kontakt med naturen med minskad hälsa och välbefinnande som följd. Det finns dock flera fördelar med att vistas i naturmiljöer, till exempel blir barns lek mer mångsidig och mer fysisk aktivitet sker. LÄS MER
5. Transreality
Uppsats för yrkesexamina på avancerad nivå, KTH/ArkitekturSammanfattning : How can we as architects interact with external practices, such as video games? Are there relevant aspects to be found, and what are the ways in which they could be approached? This project grounds itself in three different personal interests; architecture, digital design tools and video games, or more specifically: ”What kind of architectural expressions and spaces could be created if we design in the borderland between the real and the virtual game?” This is an experimental project that approaches a few aspects of video game design, as well as potential qualities of virtual worlds. It concerns itself with image based digital massing, level design as basis for program or composition on site, as well as being on the border between the real and the virtual. LÄS MER