Sökning: "Simulated Racing Games"

Hittade 3 uppsatser innehållade orden Simulated Racing Games.

  1. 1. Thrill vs. Cybersickness : A study on camera settings’ impact on immersion and cybersickness in VR Racing Games.

    Kandidat-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Ivan Fomenko; Taninwat Kaewpankan; [2022]
    Nyckelord :Camera Shake; Cybersickness; Sense of Speed; Simulated Racing Games; Speed Perception; Virtual Reality;

    Sammanfattning : Among the biggest challenges in the development of VR has been creating an overall sense of immersion and presence as well as finding methods to reduce cybersickness. These aspects have been major obstacles to the widespread adoption of virtual reality since its existence. LÄS MER

  2. 2. Collision Detection and Overtaking Using Artificial Potential Fields in Car Racing game TORCS using Multi-Agent based Architecture

    Master-uppsats, Blekinge Tekniska Högskola/Institutionen för datalogi och datorsystemteknik

    Författare :Muhammad Salman; [2013]
    Nyckelord :Artificial Potential Fields; TORCS; Simulated Car Racing Championship; Collision Detection; Overtaking;

    Sammanfattning : The Car Racing competition platform is used for evaluating different car control solutions under competitive conditions [1]. These competitions are organized as part of the IEEE Congress on Evolutionary Computation (CEC) and Computational Intelligence and Games Sym-posium (CIG). LÄS MER

  3. 3. A first approach in applying Artificial Potential Fields in Car Games

    Kandidat-uppsats, Blekinge Tekniska Högskola/Sektionen för datavetenskap och kommunikation

    Författare :Tim Uusitalo; [2011]
    Nyckelord :Powaah; AI; A.I; Bot; Car; Game; Car Game; Artificial Potential Field; Potential Field; Multi-agent systems;

    Sammanfattning : In car racing simulation games, finishing first is the main goal. To reach that goal, it is required to go around a racing track, competing against other cars aiming for the same goal. LÄS MER