Sökning: "Sustainable App Design"
Visar resultat 1 - 5 av 17 uppsatser innehållade orden Sustainable App Design.
1. Upplevelsen av att använda ett digitalt motivationsprogram för en hälsosam och hållbar livsstil hos personer med diabetes typ 2 eller prediabetes
Master-uppsats, Uppsala universitet/Institutionen för folkhälso- och vårdvetenskapSammanfattning : Bakgrund: Icke smittsamma sjukdomar, som diabetes typ 2, är en stor och ökande utmaning för ett hållbart samhälle. Diabetes typ 2 går att förebygga och behandla genom hälsosamma levnadsvanor. LÄS MER
2. Shaping Awareness Around Electric Vehicle Driver's Power Load on the Electric Grid
Kandidat-uppsats, Uppsala universitet/Institutionen för informationsteknologiSammanfattning : This thesis researched how electric vehicle users in Uppsala county could be encouraged to change their charging habits, such that they avoid contributing to power peaks in the electrical grid, using only non-monetary incentives. The application area was in Dansmästaren, a parking building with multiple charging stations for electrical vehicles. LÄS MER
3. Low-impact user interfaces: How can we create a climate-smart approach toward front-end mobile application design? : Evaluation and proposed improvement of existing guidelines – Focused on Online Food Delivery sector.
Kandidat-uppsats, Jönköping University/JTH, Avdelningen för datateknik och informatikSammanfattning : The use of the Internet and digital services has increased significantly during recent years, and as Human-Computer Interaction (HCI) field keeps on expanding, it is influencing aspects of our daily lives, though not always for the better. Researchers and practitioners, including a small number of designers, are addressing the growing concerns about the Internet’s environmental impact, such as electronic waste, increased energy use, resource depletion, and carbon footprint, which have emerged in recent years, and are calling for a more environment-friendly approach to web and app design. LÄS MER
4. Design and Examination of Applying Mobile Technologies and Augmented Reality to Support Learning History in the Classroom
Master-uppsats, Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)Sammanfattning : In recent decades, debates on applying digital technologies in the humanities field have increased. Discussions focus on developing a sustainable approach to learning humanities using Immersive digital technologies, such as Virtual Reality and Augmented Reality (VR & AR). LÄS MER
5. IXD and Second-hand Shopping Experience : Interactions to better the user experience of second-hand stores to attract Fast-Fashion Consumers to Second-hand Shopping Experience
Kandidat-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Sammanfattning : This project deals with the potential interaction design that can create ways for fast-fashion consumers toward using second-hand clothing. Through contextual inquiries, main insights were used to guide the prototyping. This led to creating Vintage Block, an app and in-store experience consisting of three different ideas. LÄS MER