Sökning: "think-aloud"

Visar resultat 6 - 10 av 222 uppsatser innehållade ordet think-aloud.

  1. 6. ShareWheels: Private car renting

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Sahel Cedighi; Emil Imhagen; Moa Nordberg; Emil Svevar; Johanna Wikander; Hanna Reithner; Oskar Gottfridsson; Samuel Lestander; [2023]
    Nyckelord :trust; web application; appeal; functionality; peer-to-peer; car renting; tillförlitlighet; webapplikation; funktionalitet; biluthyrning;

    Sammanfattning : The purpose of this study was to examine how a web application can be designed with focus on different appeal and functionality features to increase trust. This was examined through the development of a peer-to-peer car renting web application. When developing a web application, an important aspect is to meet the needs and demands of the users. LÄS MER

  2. 7. Development of a web application with focus on navigability : How is the usability on a web application for E-commerce of plants and cuttings affected by its navigability?

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Johan Christiansson; Silje Graarud; Lovisa Ivarsson; Torsten Liljedahl; Klara Nylén; Selma Renqvist; Olof Swedberg; Philip Wissinger; [2023]
    Nyckelord :navigability; usability; web application;

    Sammanfattning : The purpose of this project was to determine how the experienced navigability of a web application affects its usability. In order to further investigate this, a web application called Sprouty was created, an easy-to-use web application that promotes individuals to buy and sell pre-owned plants and cuttings. LÄS MER

  3. 8. Why do players buy in-game items : An exploration into microtransactions and their effect on flow

    Master-uppsats, Jönköping University/Internationella Handelshögskolan

    Författare :Adam Christopher Karboub; Marc Orozco Sebastian; [2023]
    Nyckelord :Free-to-play games; Microtransactions; Flow Theory; Exchange Theory; Gaming; Skins;

    Sammanfattning : Background: In the last couple years, the free to play sector in gaming has taken a rise compared to their pay to play counterparts, being able to generate up to 85% of all gaming revenue. More and more game developers have opted to change their game from a paid model to a free-to-play business model, with prominent cases being games like CS:GO and Overwatch. LÄS MER

  4. 9. Utveckling och utvärdering av ett adminverktyg i e-handelsplattformen Litium

    Kandidat-uppsats, Karlstads universitet/Handelshögskolan (from 2013)

    Författare :Cristoffer Gustavsson; [2023]
    Nyckelord :Litium; Design Science Research; Artefakt; Utveckling; Utvärdering; C#; React;

    Sammanfattning : I takt med att användandet av e-handelsplattformar växer tillkommer även högre krav på att underhållsjobb, till exempel generera filer och rensa loggar, förvaltas effektivt. Motillo, ett karlstadbaserat konsultföretag inriktade på e-handel och digitala affärer, använder e- handelsplattformen Litium. LÄS MER

  5. 10. Lokala plattformar i en global värld : En kvalitativ studie om upplevd trovärdighet på delningsplattformar

    Kandidat-uppsats, Umeå universitet/Institutionen för informatik

    Författare :Leo Årebrand Lindkvist; Gabriel Miiro; [2023]
    Nyckelord :Lokala plattformar; delningsplattformar; kvalitativ studie; upplevd trovärdighet; UX; UI; användarupplevelse; gränssnitt; digital medieproduktion; think-aloud; användartest; användarintervju;

    Sammanfattning : Through digital sharing platforms users can rent, exchange, rideshare and sell items without having to go to a physical marketplace. Although these sharing platforms have global reach, they don’t provide services in smaller cities, towns, and villages. LÄS MER