Sökning: "Volumetric Illumination"
Hittade 4 uppsatser innehållade orden Volumetric Illumination.
1. FOLAR: A FOggy-LAser Rendering Method for Interaction in Virtual Reality
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Current commercial Virtual Reality (VR) headsets give viewers immersion in virtual space with stereoscopic graphics and positional tracking. Developers can create VR applications in a working pipeline similar to creating 3D games using game engines. LÄS MER
2. A Physically Based Pipeline for Real-Time Simulation and Rendering of Realistic Fire and Smoke
Kandidat-uppsats, Stockholms universitet/Numerisk analys och datalogi (NADA)Sammanfattning : With the rapidly growing computational power of modern computers, physically based rendering has found its way into real world applications. Real-time simulations and renderings of fire and smoke had become one major research interest in modern video game industry, and will continue being one important research direction in computer graphics. LÄS MER
3. Internal structure characterization of asphalt concrete using x-ray computed tomography.
Master-uppsats, KTH/Väg- och banteknikSammanfattning : This study is carried out to develop the workflow from image acquisition to numerical simulation for asphalt concrete (AC) microstructure. High resolution computed tomography (CT) images are acquired and the image quality is improved using digital image processing (DIP). LÄS MER
4. Advanced Ray Tracing Techniques for Simulation of Thermal Radiation in Fluids
Uppsats för yrkesexamina på avancerad nivå, KTH/Mekanik; KTH/Linné Flow Center, FLOWSammanfattning : For modeling thermal heat transfer, not only the effects of convection and conduction are relevant, but also thermal and visible radiation. Radiation is especially important for setups with large temperature differences, as well as for interaction with external light sources. LÄS MER