Sökning: "computer application"

Visar resultat 1 - 5 av 967 uppsatser innehållade orden computer application.

  1. 1. Vertical movement asymmetries in 3-year-old SWB horses and their associations with scores in Young Horse Tests

    Master-uppsats, SLU/Dept. of Anatomy, Physiology and Biochemistry

    Författare :Anna Kallings Larsson; [2024]
    Nyckelord :orthopaedic health; objective gait assessment; conformation; linear profiling; movement asymmetry; artificial intelligence; computer vision; Swedish Warmblood;

    Sammanfattning : To improve equine performance and welfare, many attempts have been made to investigate associations between performance, longevity, orthopaedic health, conformation and talent. Causal relationships between these qualities supported by strong scientific evidence are lacking. LÄS MER

  2. 2. Utvärdering av säkerheten hos smarta hem IoT-enheter

    Kandidat-uppsats, Mittuniversitetet/Institutionen för data- och elektroteknik (2023-)

    Författare :Mohammed Ali Alatrash; [2024]
    Nyckelord :DoS-attack; IoT; MATTER; MIMT.; DoS-attack; IoT; MATTER; MIMT;

    Sammanfattning : Syftet med den här studien är att bedöma säkerheten och motståndskraften hos ett Matter-protokoll som används av ett multinationellt företag. Protokollet används för att möjliggöra kommunikation mellan en gateway och en applikation för styrning av smarta produkter. LÄS MER

  3. 3. Mutual Enhancement of Environment Recognition and Semantic Segmentation in Indoor Environment

    Master-uppsats,

    Författare :Venkata Vamsi Challa; [2024]
    Nyckelord :Semantic Segmentation; Scene Classification; Environment Recognition; Machine Learning; Deep Learning; Image Classification; Vision Transformers; SAM Segment Anything Model ; Image Segmentation; Contour-aware semantic segmentation;

    Sammanfattning : Background:The dynamic field of computer vision and artificial intelligence has continually evolved, pushing the boundaries in areas like semantic segmentation andenvironmental recognition, pivotal for indoor scene analysis. This research investigates the integration of these two technologies, examining their synergy and implicayions for enhancing indoor scene understanding. LÄS MER

  4. 4. The State of Live Facial Puppetry in Online Entertainment

    Magister-uppsats, Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Författare :Lisa Gren; Denny Lindberg; [2024]
    Nyckelord :Facial Puppetry; Face Tracking; Real-time Rendering; Motion Capture; Computer Vision; 3D Modeling; Virtual Avatars; Augmented Reality; Machine Learning; Game Development;

    Sammanfattning : Avatars are used more and more in online communication, in both games and socialmedia. At the same time technology for facial puppetry, where expressions of the user aretransferred to the avatar, has developed rapidly. LÄS MER

  5. 5. An Empirical Survey of Bandits in an Industrial Recommender System Setting

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Tobias Schwarz; Johan Brandby; [2023-09-21]
    Nyckelord :computer science; industrial application; machine learning; reinforcement learning; multi-armed bandits; MAB; contextual multi-armed bandits; survey; batch learning;

    Sammanfattning : In this thesis, the effects of incorporating unstructured data—images in the wild—in contextual multi-armed bandits are investigated, when used within a recommender system setting, which focuses on picture-based content suggestion. The idea is to employ image features, extracted by a pre-trained convolutional neural network, and study the resulting bandit behaviors when including respective excluding this information in the typical context creation, which normally relies on structured data sources—such as metadata. LÄS MER