Sökning: "Virtual Box"

Visar resultat 1 - 5 av 31 uppsatser innehållade orden Virtual Box.

  1. 1. Ethical Hacking of a Virtual Reality Headset

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Olivia Höft; [2023]
    Nyckelord :Cyber Security; Ethical Hacking; Penetration Test; Virtual Reality Headset; Cyber Säkerhet; Etisk Hackning; Penetrationstest; Virituella Verklighets Glasögon;

    Sammanfattning : Weak product cybersecurity is an increasing problem within society, and a growing consumer product is the Virtual Reality (VR) headset. This thesis investigated common vulnerabilities in Internet of Things (IoT) consumer products and performed proof-of-concept exploits on the Meta Quest VR headset. LÄS MER

  2. 2. E2PM: Enclosed Portable Password Manager

    Magister-uppsats, Högskolan i Halmstad/Akademin för informationsteknologi

    Författare :Aung Naing Oo; [2022]
    Nyckelord :;

    Sammanfattning : Passwords have been a necessary evil for a while. Today’s computer users have multiple accounts on the internet, with each burdening the user’s memory with complex long passwords. LÄS MER

  3. 3. Optimization of an advanced algorithm for bone imaging

    Master-uppsats, Lunds universitet/Avdelningen för Biomedicinsk teknik

    Författare :Adam Mrozek; [2022]
    Nyckelord :osteoporosis; optimization; programming; engineering; X-ray; bone; mineral density; speed; faster; projection; MATLAB; C ; Technology and Engineering;

    Sammanfattning : Fracture risk in osteoporosis is increased and osteoporosis is the most common metabolic bone disease and treatment is expensive. Osteoporosis is diagnosed by measuring Bone Mineral Density (BMD), which does not consider other factors such as bone geometry or architecture. LÄS MER

  4. 4. IRL to URL: Digitalization in the live music scene during and post-COVID-19 : A platform-driven study of the live music scene and its approaches

    Kandidat-uppsats, Jönköping University/JTH, Avdelningen för datateknik och informatik

    Författare :Valeria Fernández; Boyana Gerasimova; [2022]
    Nyckelord :Digitalization; COVID-19; Music; Livestreaming; Concerts; Festivals; User Experience; Digital Media;

    Sammanfattning : As the strict lockdowns during the global COVID-19 pandemic made the world more digital, nearly every industry was affected. The music industry in particular had already been going through many changes, though maybe none of them as big so far—musicians were restricted from performing "in real life" and had to think out of the box. LÄS MER

  5. 5. Köp inuti app - en generationsfråga? : Vad motiverar konsumenter till att utföra köp genom mikrotransaktioner?

    Kandidat-uppsats, Högskolan i Halmstad/Akademin för företagande, innovation och hållbarhet

    Författare :Hugo Nyrell; Douglas Mossenberg; [2021]
    Nyckelord :Konsumentbeetende; mikrotransaktioner; köp inuti app; DLC; skins; loot box; motivation;

    Sammanfattning : Abstrakt Titel: Köp inuti app - En generationsfråga?  Författare: Douglas Mossenberg & Hugo Nyrell Handledare: Ulf Aagerup  Bakgrund: Sedan slutet av 00-talet har större delen av världen tillgång till höghastighetsinternet och människans digitala närvaro är större än någonsin. Web 2. LÄS MER