Sökning: "Warhammer"

Visar resultat 1 - 5 av 12 uppsatser innehållade ordet Warhammer.

  1. 1. Kvinnobilder i Två Total War- dataspel

    Kandidat-uppsats,

    Författare :Ludvig Stoltz; [2023]
    Nyckelord :;

    Sammanfattning : This thesis investigates the portrayal of medievalism and the female images in computergames by examining the strategy game Medieval II Total War and fantasy strategy game TotalWar Warhammer II through a feminist lens.The study employs gender theories and game analysis, drawing on Laura Mulvey's "The MaleGaze" theory to identify and analyze genders as well as historical aspects of the games. LÄS MER

  2. 2. Användarbehov för sannolikhetsberäknande appar för användning under en match i krigsspel

    Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :Marcus Hedenberg; Sverker Berggren; [2023]
    Nyckelord :Wargame; Warhammer 40k; App Development; Ongoing Match; Probability; Krigsspel; Warhammer 40k; Apputveckling; Pågående match; Sannolikhet;

    Sammanfattning : I den här studien så utvecklades en app som kan räkna ut och visa sannolikhetsfördelningen av skada som enheter gör i Warhammer 40k. Syftet var att appen skulle fungera som ett hjälpmedel för spelare där den ger information som är viktig för många av valen man gör i spelet. LÄS MER

  3. 3. Waaagh! Go to digital battle : Good characteristics for digital Warhammer games

    Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Helen Svensson; [2023]
    Nyckelord :Characteristics; Warhammer; digital games;

    Sammanfattning : Fans of Warhammer games are really dedicated, loud, and loyal. But what is it about all these digital games that are made by all kinds of different developers, that make them rate so highly again and again? The characteristics of these games most likely have something in common and by interviewing said fans about how they feel about the games might be a key to making successful games. LÄS MER

  4. 4. Player behavior in cooperative action games : How communication, cooperation and prosocial behavior affects players behavior

    Kandidat-uppsats, Södertörns högskola

    Författare :Erik Sandholt; Mathias Östergren; [2023]
    Nyckelord :Behavior; Communication; Cooperative; Difficulty; Prosocial; Qualitative Research; Teamwork; Video gam; Beteende; Kvalitativ Efterforskning; Kommunikation; Kooperativa; Lagarbete; Prosocial; Svårighet; Video spel;

    Sammanfattning : This thesis examines what game designs cause players to exhibit communication, cooperation and prosocial behavior towards each other in cooperative action games. This study used qualitative research methods to analyze a cooperative action game called Warhammer: Vermintide 2 as a case study. The gathering of data is done through Stimulated recall. LÄS MER

  5. 5. The Virtues of a Hero : Virtue Ethics and the Divine in Star Wars and Warhammer 40,000

    Kandidat-uppsats, Uppsala universitet/Teologiska institutionen

    Författare :David Seger; [2023]
    Nyckelord :Star War; Warhammer 40; 000; virtue ethics; the divine; Aristotelian virtue ethics; Nietzschean virtue ethics; minimal theism; classical theism; panentheism; pantheism;

    Sammanfattning : This thesis examines how ethics and various conceptualizations of the divine are explored and expressed in contemporary fiction, and in this particular case, in Star Wars and Warhammer 40,000. It is meant to highlight the philosophical underpinnings within these works, and to discuss how readers and consumers of such fiction and media may be affected in their views regarding religiosity and ethics. LÄS MER