Sökning: "head-mounted display"

Visar resultat 11 - 15 av 76 uppsatser innehållade orden head-mounted display.

  1. 11. Virtual Reality in Architecture : Technical limitations, solutions and future use

    Uppsats för yrkesexamina på avancerad nivå, Luleå tekniska universitet/Arkitektur och vatten

    Författare :Ahmad Al-Falahi; [2022]
    Nyckelord :Virtual reality; augmented reality; Head mounted display;

    Sammanfattning : VR is a relatively new technology that has been shown to have potential to increase productivity andfacilitate better decision making, both within the architecture role and in the broader building industry. However, there are many difficulties that stand in the way of this new technology. LÄS MER

  2. 12. Implementation of Sustainability Dashboard using Augmented Reality : A comparative usability evaluation study

    Master-uppsats, Uppsala universitet/Industriell teknik

    Författare :Philip Viklund; Martina Sjölander; [2022]
    Nyckelord :Augmented reality; Implementation; Industry 4.0; Sustainability dashboard; Usability evaluation;

    Sammanfattning : With the industrial revolutions, there have been challenges to deal with producing goods from limited natural resources while keeping the negative environmental impacts low. The potential impact and contribution from Industry 4.0 are increasingly growing attention. Industry 4. LÄS MER

  3. 13. Virtual Reality Menu Structures : How 2D and 3D menus affect the user experience in a virtual game environment.

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Författare :Atlas Olsson; [2022]
    Nyckelord :Virtual reality; VR; virtual environment; VE; head mounted display; HMD; 2D interface; 3D interface; menu systems; menu structures; interactions; menu selection.;

    Sammanfattning : This thesis explores current guidelines for the development of menu systems in virtual reality with the main focus aimed toward gaming environments. These guidelines were gathered with the help of a literature study and two expert interviews. A game environment was created as a platform to test the systems. LÄS MER

  4. 14. The use of mixed reality in simulations

    Kandidat-uppsats, Umeå universitet/Institutionen för datavetenskap

    Författare :Jesper Byström; [2022]
    Nyckelord :computer science; computer graphics; oryx; virtual reality; mixed reality;

    Sammanfattning : Simulators utilizing virtual reality have a problem with visibility of controls; when using a head mounted display, a user is blind to the controls being used. Meaning that the user needs to become accustomed to the controls before utilizing the simulator properly. LÄS MER

  5. 15. Diferences in cognitve load between virtual driving in VR and on regular screens

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Emil Erlandsson; [2022]
    Nyckelord :Cognitive load; HMD; remote driving; teleoperated cars; VR; mental load;

    Sammanfattning : A interstep between a regular car and a fully self-driving car is a teleoperated car, where the driver controls the car remotely in situations that the self-driving AI isn't equipped to handle. The cognitive load of regular driving is known, and how long it's safe to drive without taking a rest, but it has not been that well explored when it comes to teleoperated driving. LÄS MER