Sökning: "master - feedback"

Visar resultat 1 - 5 av 286 uppsatser innehållade orden master - feedback.

  1. 1. Product development of hand-held scooping utensil for the pharmaceutical industry

    Master-uppsats, KTH/Ergonomi

    Författare :Josefin Kruse; [2024]
    Nyckelord :;

    Sammanfattning : Musculoskeletal disorders (MSDs) are one of the most common groups of work-related illnesses. At PET Dispensing, AstraZeneca Södertälje, several MSDs had been linked to a specific scooping utensil made of stainless steel. LÄS MER

  2. 2. FPGA Based Control of Multiple Electric Machines for Marine Propulsion Systems

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Simon Weideskog; [2024]
    Nyckelord :FPGA; Field Oriented Control; BLDC; SVPWM; SMO; Electric Drives; Electric Machines; Sliding Mode Observer; Marine Propulsion; Multiple Machines; Boat Motor; Fältorienterad styrning; marin framdrivning; elektriska drivsystem; elmaskiner; flertal maskiner; båtmotor;

    Sammanfattning : This master thesis addresses the control of electric propulsion motors in a marine context. The focus lies mainly on the implementation of field oriented control (FOC) in a field programmable gate array (FPGA). The hypothesis is that FPGAs provide performance advantages over microcontroller-based control solutions by enabling parallel processing. LÄS MER

  3. 3. Rules of Thumb for VR RTS games

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :David Hultsten; Martin Quach; [2023-11-30]
    Nyckelord :Game design; strategy games; thesis; guidelines; games; UI; VR;

    Sammanfattning : Creating good user interfaces in VR can be a challenge especially when trying to make strategy games in VR. The reason is that strategy games tend to have a lot of GUI (Graphical User Interface) on the screen during gameplay. LÄS MER

  4. 4. The Missing Student: Construction of an Alternate Reality Game – A pitch to attract applicants to the Game Design & Technology Master’s programme

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :William Andersson; Karim El-Nahass; Oscar Forsyth; Katri Lantto; Ludvig Lemner; Sara Stråhle; [2023-03-03]
    Nyckelord :ARG; Alternate Reality Game; Marketing; Advertisement; Master’s program; Game Design; Modularity;

    Sammanfattning : The master’s program Game Design & Technology at the University of Gothenburg wants to try new ways of marketing the program to potential students and has created this Bachelor’s for that purpose. By advertising using a game, one reaches people that are already interested in the area and by having an interactive advertisement such as an Alternate Reality Game (ARG) one can have the target group interact with each other further solidifying their interest. LÄS MER

  5. 5. Navigating through Frustrations : A User-Centered Approach to Enhancing Airborne Early Warning and Control System Operator Experience

    Master-uppsats, Uppsala universitet/Institutionen för informatik och media

    Författare :Josef Jönsson; [2023]
    Nyckelord :Human-computer interaction; Military; User interface design; Usability; User-centered Design; Airborne Early Warning and Control System; User experience; Research-through-design; Defense industry; High-stakes environments;

    Sammanfattning : This master thesis focuses on enhancing the user interface experience for Airborne Early Warning and Control (AEW&C) system operators in a military context. Collaborating with Saab, a defense sector company, the study employs the research through design and a user-centered design approach to investigate user needs and how they interact with the interface. LÄS MER