Exploring how multiple stories, connectivity, and mystique can give the illusion of a larger digital world that is rich in history and open for interpretations

Detta är en Kandidat-uppsats från Blekinge Tekniska Högskola

Sammanfattning: This bachelor thesis will explore the possibilities in which game creators will be able to expand and enlarge their digital world and give the players the illusion that there is more to it than just the realm of the playable main character. This will be done through the usage of rhizomatic connections, ubuntu philosophy, multiple stories, and mystique. We hope that these keywords will hold the key to making a more interesting world for video games in which the world will seem wide, exiting and with a rich history similar to how the real world appears. We live life as one character but we know that there is more to the world than just ourselves and the environment we live our daily lives in.

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