Sökning: "Generation why"

Visar resultat 1 - 5 av 338 uppsatser innehållade orden Generation why.

  1. 1. En vågskål mellan anpassning och intrång. En kvalitativ studie om hur generation Z uppfattar sin integritet vid riktad reklam online.

    Kandidat-uppsats, Göteborgs universitet/Institutionen för journalistik, medier och kommunikation

    Författare :Stina Stensson; [2024-03-01]
    Nyckelord :Generation Z; Integritet; Riktad reklam; Online;

    Sammanfattning : In today's society, the internet is an integral part of people's everyday lives, where every digital interaction creates a unique imprint. Through our online activities, we are carefully tracked and analyzed by various actors, primarily companies, who strive to create advertising that reaches us in our digital habitat. LÄS MER

  2. 2. Bridging Language & Data : Optimizing Text-to-SQL Generation in Large Language Models

    Master-uppsats, Linköpings universitet/Artificiell intelligens och integrerade datorsystem

    Författare :Niklas Wretblad; Fredrik Gordh Riseby; [2024]
    Nyckelord :Chaining; Classification; Data Quality; Few-Shot Learning; Large Language Model; Machine Learning; Noise; Prompt; Prompt Engineering; SQL; Structured Query Language; Text-to-SQL; Zero-Shot Learning; Noise Identification;

    Sammanfattning : This thesis explores text-to-SQL generation using Large Language Models within a financial context, aiming to assess the efficacy of current benchmarks and techniques. The central investigation revolves around the accuracy of the BIRD-Bench benchmark and the applicability of text-to-SQL models in real-world scenarios. LÄS MER

  3. 3. TIKTOK: EN PRODUKT AV GENERATION Z - En kvalitativ studie som utreder hur och varför Sveriges Generation Z använder Tiktok.

    Kandidat-uppsats, Göteborgs universitet/Institutionen för journalistik, medier och kommunikation

    Författare :Emelie Lindberg; [2023-03-10]
    Nyckelord :Sociala medier; Tiktok; Generation Z; Gen Z; medieanvändning; uses gratifications theory; MAIN-model; new media;

    Sammanfattning : Executive summary We are constantly online in this new digital world, always reachable through numeral devises and plattforms. For older generations there has taken some time to adjust, but for one generation this constant connectivity is as normal as breathing. LÄS MER

  4. 4. Exploring procedural generation of planets : Developing a tool to create spherical worlds

    Kandidat-uppsats, Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Författare :Filip Tripkovic; [2023]
    Nyckelord :Procedural Content Generation; PCG; Planet; World; Sphere; Terrain; Noise; Unity; Editor; Designer; Tool; Game Development;

    Sammanfattning : If you want procedurally generated content in your games, you often have to rely on your own ability to develop the desired tools. This can be limiting for newer game developers, leading to certain types of gameplay not being considered when designing games. LÄS MER

  5. 5. The Cost of Respect : A qualitative study on the relationship between peace communities and governments in civil wars

    Master-uppsats, Uppsala universitet/Institutionen för freds- och konfliktforskning

    Författare :Carolyne Wilhelm; [2023]
    Nyckelord :peace community; nonviolent; peace zone; civilian agency; government; local peace; costly signals; Sagada; Tulunan; Cantomayog; ATCC;

    Sammanfattning : Peace communities are an “organized and sustained civilian mobilization in the midst of civil war to declare neutrality and to purposely end or prevent violent conflict in their community” (Kaplan. 2017). LÄS MER