Sökning: "Persona Workshop"

Visar resultat 1 - 5 av 8 uppsatser innehållade orden Persona Workshop.

  1. 1. Att skapa historia

    Kandidat-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Martina Villegas Bengtsson; [2023]
    Nyckelord :;

    Sammanfattning : History making is a research based project within the area of product design. It aimed to answer the question: How can oral history be preserved and displayed using product design? The purpose of preserving and displaying oral history is to contribute to the right of one's own history, as well as expanding the different perspectives of historical events that are otherwise dismissed. LÄS MER

  2. 2. Inclusive Design for Mobile Devices with WCAG and Attentional Resources in Mind : An investigation of the sufficiency of the Web Content Accessibility Guidelines when designing inclusively and the effects of limited attentional resources

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Josefin Carlbring; [2020]
    Nyckelord :Accessibility; WCAG; inclusive design; attentional resources;

    Sammanfattning : When designing for the general population it is important to design inclusively in order to invite to participation in today’s digital society. With this study the widely used Web Content Accessibility Guidelines (WCAG) gets investigated for its sufficiency in guidance towards inclusive design within mobile devices. LÄS MER

  3. 3. An Explorative Design Study of a Booking System : Evaluating the Usability and Experience of a User Interface for Novice Admin Users

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Filip Gustafsson; [2019]
    Nyckelord :Usability evaluation; Explorative design; Prototyping; User interface; Information visualization; System Usability Scale; Novice admin users; Heuristics; Persona Workshop;

    Sammanfattning : This study explored how the UI of booking sunbeds could be designed to be efficient and effective while being satisfactory to use for novice admin users of the system. Personas were created through a workshop that together with visual heuristics helped drive the design of an initial paper prototype that was evaluated with users. LÄS MER

  4. 4. Designkoncept i kontorsmiljö : Rumslig gestltning med berättarteknik i fokus

    Kandidat-uppsats, Mälardalens högskola/Innovation och produktrealisering

    Författare :Malin Westöö; [2017]
    Nyckelord :Storytelling; corporate storytelling; spatial design; concept; stories; branding; Corporate storytelling; storytelling; informationsdesign; historier; retorik; berättaraktivitet; narrativ; berättelser; företagskultur; kultur; kommunikation; rum; rumslig miljö; persona; rumsligt berättande; marknadsföring; företag; organisation; arbetsplats; koncept; inredning; design; ABB; arbetsmiljö; identitet;

    Sammanfattning : This is a study about how storytelling can be used in office environments to communicate the corporate culture. The concept corporate storytelling has been questioned by organisations and company’s weather the purpose is to sell products or trademarks. LÄS MER

  5. 5. Designing a Voice Controlled Interface For Radio : Guidelines for The First Generation of Voice Controlled Public Radio

    Master-uppsats, Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Författare :Anna Päärni; [2017]
    Nyckelord :UX; radio; voice-control; SR; interaction; public service; ID; voice; audio; IPA; Alexa;

    Sammanfattning : From being a fictional element in sci-fi, voice control has become a reality, with inventions such as Apple's Siri, and interactive voice response (IVR) when calling your doctor's office. The combination of radio’s strength as a hands-free medium, public radio’s mission to reach across all platforms and the rise of voice makes up a relevant intersection; voice controlled public radio in Sweden. LÄS MER