Sökning: "digital archaeology"
Visar resultat 1 - 5 av 51 uppsatser innehållade orden digital archaeology.
1. Big Data i arkeologin : Möjligheter, risker och etiska reflektioner
Master-uppsats, Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)Sammanfattning : In this thesis I examine current and future uses of Big Data in archaeology. New technologies have enabled a range of data capture, data storage, and analyses. Digitization in our society has brought new ways of working for archaeologists and the increased amount of data affects how we can understand the world. LÄS MER
2. Andra världskriget som intern(et)skämt : En studie om kulturell gemenskap på forumet r/ww2memes
Master-uppsats, Lunds universitet/HistoriaSammanfattning : World War II as an in(ternet)-joke : A study on cultural community on the forum r/ww2memes. This master’s thesis examines the construction of community on the Reddit-forum r/ww2memes, dedicated to publishing and sharing internet memes concerning World War 2. LÄS MER
3. Mediating the Past and Historicizing the Present: The HBO Series Chernobyl (2019) and Its Transnational Audience Responses on IMDb
Master-uppsats, Lunds universitet/FilmvetenskapSammanfattning : The Russian invasion of Ukraine has put the vulnerability of Ukraine’s Zaporizhzhia nuclear plant under the spotlight. Meanwhile, the remembrance and reflection of the Chernobyl disaster of 1986 has been ongoing in different media among which the HBO mini-series Chernobyl (2019) stands out and resonates transnationally. LÄS MER
4. Den som dokumenterar en grop åt andra
Master-uppsats, Lunds universitet/Avdelningen för ABM, digitala kulturer samt förlags- och bokmarknadskunskapSammanfattning : An archaeological excavation made within contract archaeology almost invariably means that the site is destroyed. This means that the documentation, which can be seen as the site’s remaining archive, is extremely important. LÄS MER
5. The past in video games? : Perception of archaeological information amongst Twitter users based on video games.
M1-uppsats, Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)Sammanfattning : Archaeological communication often seeks avenues to take in order to convey information to a public. One of these is video games, yet many articles do not delve into the effect that games have on people, taking for granted that people will learn something. LÄS MER