Sökning: "playful design"

Visar resultat 1 - 5 av 134 uppsatser innehållade orden playful design.

  1. 1. New Beginnings : Triggering Encounters in Public Place to Encourage a Sense of Community

    Master-uppsats, Uppsala universitet/Människa-datorinteraktion

    Författare :Anna Lindström; [2023]
    Nyckelord :human-computer interaction; public place; embodied interaction; playful elements; community feelings; community building; urban planning; social sustainability;

    Sammanfattning : To increase social sustainability in cities and communities, interactions between community members is a key factor. This has engaged a research project on social sustainability, connected to an emerging urban district in Sweden. This research was done in collaboration with local stakeholders being part of this research project. LÄS MER

  2. 2. Weapons of Microcontroller Destruction : Tangible Playthings for Roleplaying in Dungeons & Dragons

    Master-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Max Angenius; [2023]
    Nyckelord :Tangble and embodied interaction; Play; Roleplaying; Dungeons Dragons;

    Sammanfattning : This project aims to explore how interactive tangible playthings can be designed to enhance the roleplaying aspect of Dungeons & Dragons. Further, the project juxtaposed D&D and interaction design as practices to examine if D&D can contribute to interaction design. LÄS MER

  3. 3. Playful Posters with AR : Exploring Playful Interactions with Pop Art Posters Through Augmented Reality (AR)

    Kandidat-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Ebba Bolin; [2023]
    Nyckelord :Interaction Design; Posters; Augmented Reality AR ; Playful Interactions; Pop Art; Playfulness; Interactivity.;

    Sammanfattning : This thesis aims to contribute to the field of interaction design practice by exploring how posters might offer playful interaction through augmented reality (AR). The project uses an experimental design process involving prototyping, user testing, and analysis to investigate playful interaction together with pop art posters and AR as a technology. LÄS MER

  4. 4. Lek, lärande & rörelse på bostadsgården med dagvatten som resurs

    Master-uppsats, SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)

    Författare :Anna Forsfält Ljungberg; Matilda Andersson; [2023]
    Nyckelord :multifunktionalitet; vattenlek; inlärning; rörelse; dagvatten; dagvattenhantering; bostadsgård; ; vattengestaltning; ekostaden; Augustenborg; Bo01; resurshantering;

    Sammanfattning : Föreliggande studie utreder hur dagvatten kan användas som resurs för att främja lek, lärande och rörelse på bostadsgården. I urbana sammanhang ses ofta dagvatten som ett problem då stora vattenflöden överbelastar vår infrastruktur med förödande konsekvenser. LÄS MER

  5. 5. Work hard, play hard : A qualitative study about how playful office design affects employees' well-being

    Kandidat-uppsats, Karlstads universitet/Handelshögskolan (from 2013)

    Författare :Jacob Sardal; Linnéa Eneberg; [2023]
    Nyckelord :playfulness; servicescape; office design; employee well-being; Lekfullhet; servicescape; kontorsdesign; anställdas välmående;

    Sammanfattning : The purpose of this thesis is to add to the understanding of how employees’ well-being isaffected by playful offices. The thesis is presenting theories and previous research, forinstance within the area of servicescape, office design, and employee well-being, and isanalyzing eventual connections to the empirical data collected. LÄS MER