The Drum : A digital-physical play artefact to investigate and encourage children’s outdoor play

Detta är en Master-uppsats från Uppsala universitet/Institutionen för informatik och media

Sammanfattning: Children’s outdoor play is decreasing. One factor is children's increased use of technology. Contributing to an existing research project, Hållbara Lekmiljöer i Staden by Uppsala University and KTH, the aim of this research project is to investigate the potential role technology could play in children’s outdoor play if integrated within outdoor environments. A further aim of the project is to understand how children use and repurpose (appropriate) their surroundings for play, and whether evidence of one child's play can influence a future child’s play. After a review of relevant literature and previous work, the project conducted a workshop to understand how children conduct outdoor play. Through analysing the behaviours and activities of the children during this workshop (obtained via observations and interviews), three play patterns involving natural materials emerged. These include collecting materials, constructing structures using the materials, and destroying materials. The former two, alongside appropriation and technology, became themes for ideation and inspired the design process, which ultimately produced The Drum. The Drum is a digital-physical play artefact that allows children to create patterns based on their combination and types of touch interactions. Children used the technology to facilitate their play, successful appropriations due to three design features: a recognisable output medium, portability, and small design. However, these features were unable to influence future play and behaviour due to the lack of development of The Drum and the research setup. Therefore, further development of The Drum and a better research setup are suggested as actions for future work.

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