Sökning: "Cognitive authority"

Visar resultat 1 - 5 av 57 uppsatser innehållade orden Cognitive authority.

  1. 1. Examining Bounded Rationality Influences on Decisions Concerning Information Security : A Study That Connects Bounded Rationality and Information Security

    Kandidat-uppsats, Stockholms universitet/Företagsekonomiska institutionen

    Författare :Oskar Malm Wiklund; Caroline Larsson; [2024]
    Nyckelord :Decision-making; Rationality; Bounded Rationality; Information Security; Public Authority; Organizational Culture; Information Systems;

    Sammanfattning : This study investigates the impact of bounded rationality on information security decisions in public Swedish authorities. The research addresses how cognitive limitations and organizational dynamics shape decisions in this area. LÄS MER

  2. 2. Datorspelares informationsintag : Den yttre och inre informationens påverkan på spelupplevelsen

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)

    Författare :Beatrix Dahlman; Sebastian Bengtsson; [2023]
    Nyckelord :Cognitive authority; Gaming communities; Information literacy; Information practices; Information seeking; Metagame; Video games; Video gaming; Datorspel; Datorspelande; Informationspraktiker; Informationssökning; Kognitiv auktoritet; Källkritik; Metagame; Spelgemenskaper;

    Sammanfattning : Video games are common hobbies today, and as such they have been studied withinthe field of LIS. However, video gaming is a wide subject, and therefore there still exists areas that have not yet been properly researched. LÄS MER

  3. 3. Barnens youtube-idoler : En studie av två svenska gaming-youtubers som informationsförmedlare

    Master-uppsats, Lunds universitet/Avdelningen för ABM, digitala kulturer samt förlags- och bokmarknadskunskap

    Författare :Maria Svenningsson; [2023]
    Nyckelord :Let’s Play; influencer; sexism; racism; violence; YouTube; youtuber; Minecraft; Roblox; cognitive authority; Tomu; Duno; Cultural Sciences;

    Sammanfattning : This thesis explores a video phenomenon called “Let’s Play”, that allows people to share their gaming experience with an online audience, for example on YouTube. Let’s Play-videos are a favorite pastime with children. Yet, the knowledge about the information in these videos is sparse. LÄS MER

  4. 4. ”Disgusting pictures” : A study exploring webpages ́ experienced credibility based upon their visual design elements

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Alicia Bernsland; [2023]
    Nyckelord :credibility; visual design; element; webpage; judgment;

    Sammanfattning : An organization ́s website is often the first contact of a consumer and will therefore probably provide its first impression. Also, as people tend to easily jump from one webpage to the other, an instant judgment of credibility could be made in just a few seconds. LÄS MER

  5. 5. Vem är en auktoritet? : Hur katalogisatörer inom LIBRIS-samarbetet söker, värderar och använder information

    Master-uppsats, Lunds universitet/Avdelningen för ABM, digitala kulturer samt förlags- och bokmarknadskunskap

    Författare :Axel Andersson; [2023]
    Nyckelord :Library; Information; Information practices; Cataloguing practices; Cooperative cataloguing; Classification; LIBRIS; Communities of practice; Practice theory; Cognitive authority; Cultural Sciences;

    Sammanfattning : This master’s thesis is about cataloguing and information practices. In Sweden, most cataloguing is done in LIBRIS, a national database containing the collections of most public and academic libraries in the country. The people who catalogue books and other types of media in this database work at libraries that span the entire nation. LÄS MER