Sökning: "Hololens 2"
Visar resultat 1 - 5 av 21 uppsatser innehållade orden Hololens 2.
1. Enhancing human-robot interaction using mixed reality
Magister-uppsats, Högskolan i Skövde/Institutionen för ingenjörsvetenskapSammanfattning : Industry 4.0 is a new phase of industrial growth that has been ushered in by the quick development of digital technologies like the Internet of Things (IoT), artificial intelligence (AI), and robots. Collaborative robotic products have appeared in this changing environment, enabling robots to collaborate with people in open workspaces. LÄS MER
2. cARcassonne for Hololens 2 - Improving UX through UI
Kandidat-uppsats, Malmö universitet/Fakulteten för teknik och samhälle (TS)Sammanfattning : This paper aims to improve the UX of the AR game cARcassonne for the Hololens 2 by making changes to its UI. Previous research and existing games are analyzed to determine the changes to the UI. A questionnaire is developed using said research as well as research of other UX measuring methods such as the GEQ and UPEQ. LÄS MER
3. Förmedla LEGO-bygginstruktioner i en Augmented Reality miljö med hjälp av HoloLens 2
Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för teknik och estetikSammanfattning : I denna artikel undersöks HoloLens 2 som verktyg för att förmedla LEGO-bygginstruktioner genom att använda Augmented Reality (AR). Traditionella instruktionsmetoder såsom text, bilder och video har börjat få konkurrens av AR-tekniken. LÄS MER
4. 2D or not 2D: Assessing environmental awareness and cognitive load in mixed reality data visualizations : Visualizing gas leak data visualizations for an industrial surveying setting
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Increasing the environmental awareness of invisible data, such as a city’s air pollution or a household’s energy consumption, has been an ongoing information visualization challenge that has entered the fields of immersive technologies like augmented (AR) and mixed reality (MR). In order to understand how form and dimensional affect this understanding for MR environments, this research investigated what the difference between statistical, iconographic 2D and physical 3D visualizations is with regards to minimizing cognitive load and fostering environmental awareness. LÄS MER
5. Towards Navigational Aids using Augmented Reality for People with Alzheimer’s Disease in Outdoor Environments : A user study using HoloLens 2 around a University campus
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : This paper investigates the potential of augmented reality (AR) as a navigational aid for individuals with Alzheimer’s disease (AD), offering innovative solutions to the evolving challenges of AD care. As the disease progresses, patients often require more assistance and may transition to care centers, resulting in reduced independence. LÄS MER