Sökning: "Kollisionsundvikande"

Visar resultat 1 - 5 av 20 uppsatser innehållade ordet Kollisionsundvikande.

  1. 1. Assessing the Efficiency of COLMAP, DROID-SLAM, and NeRF-SLAM in 3D Road Scene Reconstruction

    Master-uppsats, Lunds universitet/Matematik LTH

    Författare :Marcus Ascard; Farjam Movahedi; [2023]
    Nyckelord :3D reconstruction; Visual SLAM; Pose evaluation; Point cloud evaluation; Road scenes; Technology and Engineering;

    Sammanfattning : 3D reconstruction is a field in computer vision which has evolved rapidly as a result of the recent advancements in deep learning. As 3D reconstruction pipelines now can run in real-time, this has opened up new possibilities for teams developing Advanced Driver Assistance Systems (ADAS), which rely on the camera system of the vehicle to enhance the safety and driving experience. LÄS MER

  2. 2. Lateral Control of Heavy Vehicles

    Master-uppsats, KTH/Väg- och spårfordon samt konceptuell fordonsdesign

    Författare :Aravind Jawahar; Lokesh Palla; [2023]
    Nyckelord :Path Tracking; Collision Avoidance; Pure Pursuit; Stanley; Linear Quadratic Regulator; Sliding Mode Control; Model Predictive Control; Path Tracking; Collision Avoiding; Pure Pursuit; Stanley; Linear Quadratic Regulator; Sliding Mode Control; Model Predictive Control;

    Sammanfattning : The automotive industry has been involved in making vehicles autonomous to different levels in the past decade rapidly. Particularly in the commercial vehicle market, there is a significant necessity to make trucks have a certain level of automation to help reduce dependence on human efforts to drive. LÄS MER

  3. 3. Moving Beyond Two Dimensions : An Evaluation of Four Different Three-Dimensional Locomotion Interfaces for Virtual Reality

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Erik Meurk; [2023]
    Nyckelord :virtual reality; locomotion; three dimensional; virtuell verklighet; rörelse; tre dimensioner;

    Sammanfattning : This paper presents a comparative evaluation of four 3D locomotion interfaces in virtual reality: Slider, Teleport, Point & Tug, and Arm-Cycle. The study employed a mixed methods approach to assess their performance using a token-collecting task in a virtual environment with obstacles, focusing on efficiency, spatial awareness, usability, task load, presence, and cybersickness. LÄS MER

  4. 4. Enhancing HiDAC Model Performance : Evaluating Unity Physics against Original approach in regards to diverse environments

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Karlo Stjepan Angelic; Tilda Jansson; [2023]
    Nyckelord :;

    Sammanfattning : The High-Density Autonomous Crowds (HiDAC) model is an interesting crowd simulation model due to its unique ability to parameterize human characteristics. It is used in various applications such as urban planning, emergency management, and entertainment applications. LÄS MER

  5. 5. Scalable Reinforcement Learning for Formation Control with Collision Avoidance : Localized policy gradient algorithm with continuous state and action space

    Master-uppsats, KTH/Skolan för teknikvetenskap (SCI); KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Andreu Matoses Gimenez; [2023]
    Nyckelord :Control theory; Multi-agent systems; Distributed systems; Formation control; Collision avoidance; Reinforcement learning; Teoria de control; Sistemes multiagent; Sistemes distribuïts; Control de formació; Prevenció de col·lisions; Reinforcement Learning; Reglerteknik; Multi-agent system; Distribuerade system; formationskontroll; Kollisionsundvikande; Reinforcement learning; Teoría de control; Sistemas multiagente; Sistemas distribuidos; Control de formación; Prevención de colisiones; Reinforcement Learning;

    Sammanfattning : In the last decades, significant theoretical advances have been made on the field of distributed mulit-agent control theory. One of the most common systems that can be modelled as multi-agent systems are the so called formation control problems, in which a network of mobile agents is controlled to move towards a desired final formation. LÄS MER