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Visar resultat 1 - 5 av 117 uppsatser som matchar ovanstående sökkriterier.

  1. 1. Comparing Android platform application rendering performance : Native development VS React Native

    Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Xin Hu; [2023]
    Nyckelord :Android; native development; React Native; application rendering performance;

    Sammanfattning : Due to the growth of the mobile phone application market, which development method can efficiently develop high-performance applications has become a problem. This experimental study compares the rendering performance of applications developed through native development and React Native on the Android platform. LÄS MER

  2. 2. A Comparison Between Implementations of Cryptographic Algorithms and Their Efficiency in Smartphone Computing Environments : Exploring the Performance Trade-offs of Performing Cryptographic Work in Different Smartphone Development Frameworks

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Ossian Dillner; [2023]
    Nyckelord :Cryptography; Security; Privacy; Smartphones; Kryptografi; Säkerhet; Integritet; Smartphones;

    Sammanfattning : In the recent decade concern for privacy has massively increased in the public consciousness. As a result of this development, demand for end-to-end secure communications in all manner of applications has also seen a rapid increase. This development can however often be at odds with other consumer demands. LÄS MER

  3. 3. Återanvända modellkod skriven i C på Android, iOS och HTML5 : En studie om möjligheten att återanvända modellkod skriven i C på Android, iOS och HTML5

    M1-uppsats, KTH/Hälsoinformatik och logistik

    Författare :Emre Demirel; Shifat Chowdhury; [2023]
    Nyckelord :Reuse model code; C; Android; iOS; HTML5; JNI; WebAssembly; Swift; Återanvändning av modellkod; C; Android; iOS; HTML5; JNI; WebAssembly; Swift;

    Sammanfattning : Syftet med denna studie är utforska möjligheterna att återanvända modellkod, skriven i C, över flera plattformar, nämligen iOS, Android och HTML5. Målet är att undersöka kodstorlek och komplexitet vid återanvändning av modellkod skriven i C på plattformarna. LÄS MER

  4. 4. React Native vs. Flutter : A performance comparison between cross-platform mobile application development frameworks

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Gustav Tollin; Lidekrans Marcus; [2023]
    Nyckelord :React Native; Flutter; Android; Performance; Cross-platform; Mobile; Framework; CPU; Memory; FPS;

    Sammanfattning : This study compares the performance of two popular cross-platform mobile application development frameworks, Flutter and React Native. As the number of mobile users continues to grow, the ability to target multiple platforms using a single codebase is increasingly important for developers and companies. LÄS MER

  5. 5. Exploring the performance gap: How animation implementation affects the CPU and RAM usage in mobile applications : Among cross-platform and native development approaches

    Kandidat-uppsats,

    Författare :Sabina Ametova; Tim Lindström; [2023]
    Nyckelord :animations; app development; cross-platform; Flutter; mobile development; performance;

    Sammanfattning : Mobile applications are a critical part of everyday life. Animations in mobile applications demand optimized performance, which developers are persistently striving to achieve. LÄS MER