Sökning: "game technology"
Visar resultat 1 - 5 av 1405 uppsatser innehållade orden game technology.
1. Optimization of Solid-State Fermentation process for brown seaweed using LAB and characterization of the products
Master-uppsats, Lunds universitet/Bioteknik (CI); Lunds universitet/Bioteknik (master)Sammanfattning : Fermentation has played a vital role in human history, offering solutions for food preservation, culinary diversity, and the creation of diverse and flavorful foods and beverages. Its importance continues today, both in traditional practices and in modern industrial applications. LÄS MER
2. A Simulation Game Approach for Improving Access to Specialized Healthcare Services in Sweden
Master-uppsats, KTH/Medicinteknik och hälsosystemSammanfattning : In Sweden, where a decentralized healthcare system is applied, all patients are registered at a primary healthcare center. To access most of the publicly funded specialized care clinics, patients need to be referred by a general physician at the primary healthcare center. LÄS MER
3. Från kontroller till kunskap : En översikt av forskningen kring användningen av spelifiering inom historieundervisning
Uppsats för yrkesexamina på grundnivå, Malmö universitet/Fakulteten för lärande och samhälle (LS)Sammanfattning : Young people in Sweden today spend a significant amount of time in front of computers playing games, and gaming has gained a negative reputation both in the public domain as well as within the field of education. The aim of this overview is to see whether gamification, the use of video games or parts of video games, can be a valuable tool for educators to increase student motivation, engagement and knowledge of history. LÄS MER
4. Gamification for technology-enhanced mineral value chain teaching and learning: serious gaming for geometallurgy concept
Master-uppsats, Luleå tekniska universitet/Institutionen för samhällsbyggnad och naturresurserSammanfattning : The concept of gamification is being increasingly explored and applied to offer new teaching or training tools to teachers, students or employees. The field of geology and geometallurgy wasn’t particularly discussed in the topic of gamification. LÄS MER
5. The State of Live Facial Puppetry in Online Entertainment
Magister-uppsats, Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakultetenSammanfattning : Avatars are used more and more in online communication, in both games and socialmedia. At the same time technology for facial puppetry, where expressions of the user aretransferred to the avatar, has developed rapidly. LÄS MER