Unmanned Stores In Sweden : A Quantitative Study On Enhancers And Inhibitors According To The Swedish Generation Z

Detta är en Kandidat-uppsats från Linnéuniversitetet/Institutionen för management (MAN)

Sammanfattning: Introduction: Since the start of the digital age back in the 70s, digital technology has become a main tool for us humans to work, communicate, and enjoy ourselves on a day-to-day basis. The major push that set this new chapter of human life was due to the first military-manufactured computers of the time. The usage and development since then have grown exponentially all across our lives, affecting everything from hospital visits in Hong Kong to a late-night shopping experience in Stockholm. This leads us to today, where businesses are taking technological advances every day to keep their customers happy and satisfied, but also setting the bar higher and higher between their competitors. Some store owners have even figured out that physical human presence is not even needed in physical stores. The benefit is that the upkeep costs drop and almost no employees are needed; this is beneficial for small store locations in sparsely populated areas. In Sweden, it has become a huge problem that small towns and villages slowly die due to high upkeep costs for store owners. With these unmanned stores, the trend could change to the possessive. However, it is also pressured by the very technology-demanding Generation Z. Setting pressure on this retail sector to keep up and find the right way to proceed with their businesses in a way that fits Generation Z’s demand long term.  Purpose: This specific study will try to explain how different enhancers and inhibitors affect consumer acceptance according to Generation Z for this store concept in Sweden. The researchers of this thesis believe that this study is needed because of the vast growth of unmanned stores and the lack of research it has, especially in Scandinavia. Methodology: In order to answer the research question, nine different hypotheses were created with different inhibitors and enhancers derived from previous research. Furthermore, a combination of online and face-to-face questionnaires was conducted, whereby 133 valid respondents were collected. The data was then analyzed with the help of a multiple regression analysis. Conclusion:  From this research, it can be concluded that for the investigated enhancers: high levels of technology readiness, usefulness, and enjoyment were all factors affecting Gen Z´s acceptance of unmanned convenience stores. Furthermore, that lack of human interaction affects Gen Z´s resistance towards unmanned convenience stores. These results can be used for future research and for companies targeting Gen Z to shop at unmanned convenience stores.

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