Sökning: "Gunnar Kollnitz"

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  1. 1. Implementation of Network Components for Game Projects

    Uppsats för yrkesexamina på avancerad nivå, Luleå tekniska universitet/Datavetenskap

    Författare :Gunnar Kollnitz; [2018]
    Nyckelord :Computer Game Development; Multiplayer; Video Game; Network; Dataspelsutveckling; Datorspel; Nätverk; Multiplayer;

    Sammanfattning : Online multiplayer is the focus of gameplay for a majority of games released in this day and age, and at the core of multiplayer lies the network code. This means that bad networking code can be ruinous for an entire game. A Sweet Studio is a small game studio that both works as a consultant in the industry as well as develop their own games. LÄS MER