Sökning: "Cross-platform"
Visar resultat 21 - 25 av 212 uppsatser innehållade ordet Cross-platform.
21. Analyzing player experience of multi-platform games : A case study of a single-player game
Master-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : The player experience (PX) of games can be inspected in various ways to help developers understand the essential ingredients for a successful and engaging game design. Users are even able to experience games on a variety of different gaming platforms, which presents more ways of interaction compared to games that are restricted to only a single gaming platform. LÄS MER
22. A Company Case Study: Examining criteria in cross-platform evaluation frameworks
Kandidat-uppsats, Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)Sammanfattning : The world of mobile application development faces many challenges today. Software companies want their applications available on both iOS and Android platforms to reach as many users as possible but developing for each native platform separately is time consuming and takes up unnecessary resources. LÄS MER
23. When You Wish Upon a Character Banner: An Exploratory Discourse Analysis of a Genshin Impact Player Community
Kandidat-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : An exploratory discourse analysis was performed on a community of practice based on Discord, an instant messaging platform. The community of practice is a group of gamers (people who play video games), dedicated to the cross-platform free-to-play game Genshin Impact. LÄS MER
24. A Comparison of the Performance of an Android Application Developed in Native and Cross-Platform : Using the Native Android SDK and Flutter
Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för programvaruteknikSammanfattning : Background: Mobile applications can be developed using cross-platform frameworks. The advantage of using these frameworks is that it is possible to reach more platforms with an application while not having to code again. LÄS MER
25. Evaluation of Rust and WebAssembly when building a Progressive Web Application : An analysis of performance and memory usage
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : One problem that has been plaguing software development is the multitude of platforms that are available to users. Consequentially, a company needs to provide its service on multiple devices, running different operating systems, in order to reach as many end-users as possible. This leads to increased development complexity and costs. LÄS MER