Sökning: "packet order"

Visar resultat 1 - 5 av 176 uppsatser innehållade orden packet order.

  1. 1. Investigating Users' Quality of Experience in Mobile Cloud Games

    M1-uppsats, Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Författare :Markus Blomqvist; [2023]
    Nyckelord :Quality of Experience; Mobile Cloud Games; RTT; Delays; Packet Loss; Random Jitter; Bursty Jitter; Data Packets; Experiment;

    Sammanfattning : Mobile cloud gaming (MCG) is an emerging concept which aims to deliver video games on-demand to users with the use of cloud technologies. Cloud technology allows the offloading of computation from a less powerful user device or thin client to more robust cloud servers to minimize power consumption and provide additional cloud services such as storage. LÄS MER

  2. 2. Novel attacks against VR applications delivered over the internet : Gathering information about a virtual reality user

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Oscar Stolpe Östman; Gunnar Samuelsson; [2023]
    Nyckelord :Virtual reality; Fingerprinting attack; VR-security;

    Sammanfattning : Virtual reality systems are increasing in popularity and are being applied to new areas as time moves on. Gaming and entertainment however still remain the most frequent implementation of virtual reality systems. Many applications are delivered over the internet which exposes a system to a number of security threats. LÄS MER

  3. 3. Analyzing the Performance of Linux Networking Approaches for Packet Processing : A Comparative Analysis of DPDK, io_uring and the standard Linux network stack

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Maximilian Vorbrodt; Isak Toivanen; [2023]
    Nyckelord :linux computer dpdk kernel io_uring network packets processing;

    Sammanfattning : This thesis investigates the network performance of DPDK, io_uring, and the standard Linux network stack in terms of latency, packet loss, throughput, and packet rate. DPDK is widely adopted in the telecommunication industry and has been for several years. LÄS MER

  4. 4. Design, implementering och evaluering av en AI accelerator med Google Coral Dual Edge TPU

    Uppsats för yrkesexamina på grundnivå, Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Författare :Oscar Burwall; [2023]
    Nyckelord :PCIe; PCI Express; Edge TPU; AI accelerator; PCB; Google Coral;

    Sammanfattning : Den snabbt växande utvecklingen av AI-baserade applikationer och den stora mängden data dessa applikationer behandlar ställer ökade krav på prestanda och optimering av datorsystemen. För att tillfredsställa de växande datorbehoven används hårdvaruacceleratorer som förbättrar databehandlingshastigheten genom att avlasta den befintliga utrustningen genom att hjälpa till med uppgifter och komplexa beräkningar. LÄS MER

  5. 5. Exploring Ethernet Switching Architectures for Area-Efficient Low-End Switches

    Master-uppsats, Lunds universitet/Institutionen för elektro- och informationsteknik

    Författare :Jon Swedberg; Felix Ghosh; [2023]
    Nyckelord :Ethernet Switch; Architecture; Silicon Area; Area Optimization; ASIC; FPGA; Technology and Engineering;

    Sammanfattning : The aim of this thesis project has been to develop an architecture for L2 ethernet switches that would be optimized for silicon area, targeting smaller low-end switches. A selection was made of three different switching architectures, which were compared and analyzed to explore the benefits and drawbacks of different approaches. LÄS MER